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https://github.com/zeldaret/tmc
synced 2026-08-28 08:48:54 -04:00
Rename objects
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+2
-2
@@ -53,7 +53,7 @@ bool32 EnemyInit(GenericEntity* this) {
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if ((this->field_0x6c.HALF.HI & 0x20) != 0) {
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u32 uVar4 = gUnk_080D3E74[super->id >> 3] >> ((super->id & 7) << 1) & 3;
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if (uVar4 != 0) {
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Entity* object = CreateObject(OBJECT_A9, uVar4 - 1, 0);
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Entity* object = CreateObject(MULLDOZER_SPAWN_POINT, uVar4 - 1, 0);
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if (object != NULL) {
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object->timer = super->flags;
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object->subtimer = super->spriteSettings.draw;
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@@ -128,7 +128,7 @@ void CreateDeathFx(GenericEntity* parent, u32 parentId, u32 fixedItem) {
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int tmp = parent->base.gustJarState & 2;
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if (tmp == 0) {
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sub_08049CF4(&(parent->base));
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gSave.unk50 += 1;
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gSave.unk50++;
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parent->base.gustJarState |= 2;
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parent->base.timer = 255;
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SetDefaultPriority(&(parent->base), 3);
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