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Rename objects
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@@ -1,11 +1,17 @@
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#include "global.h"
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/**
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* @file objectA.c
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* @ingroup Objects
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*
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* @brief ObjectA object
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*/
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#include "entity.h"
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#include "room.h"
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#include "flags.h"
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#include "object.h"
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#include "functions.h"
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#include "game.h"
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#include "global.h"
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#include "hitbox.h"
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#include "object.h"
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#include "room.h"
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extern u8 gUpdateVisibleTiles;
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