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https://github.com/zeldaret/tmc
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Rename objects
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@@ -1,6 +1,12 @@
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/**
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* @file octorokBossObject.c
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* @ingroup Objects
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*
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* @brief Octorok Boss Object object
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*/
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#include "functions.h"
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#include "object.h"
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#include "game.h"
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#include "object.h"
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extern void (*const OctorokBossObject_Actions[])(Entity*);
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extern const u16 gUnk_0812384C[];
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@@ -242,7 +248,7 @@ NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc",
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SetAffineInfo(this, (u32)this->field_0x76.HWORD, (u32)(u16)this->field_0x74.HWORD,
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(u32)(u16)this->field_0x7a.HWORD);
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} else {
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*(int*)&this->field_0x78 -= 1;
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(*(int*)&this->field_0x78)--;
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}
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CopyPosition(this->parent, this);
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LinearMoveAngle(this, (u32)gUnk_0812388C[(u32)this->type2 * 2 + 1],
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