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Rename objects
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@@ -2,15 +2,15 @@
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* @file windTribeTeleporter.c
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* @ingroup Objects
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*
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* @brief WindTribeTeleporter object
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* @brief Wind Tribe Teleporter object
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*/
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#define NENT_DEPRECATED
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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#include "collision.h"
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#include "functions.h"
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#include "global.h"
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#include "hitbox.h"
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#include "object.h"
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typedef struct {
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/*0x00*/ Entity base;
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