mirror of
https://github.com/zeldaret/tmc
synced 2026-08-02 00:24:31 -04:00
Rename objects
This commit is contained in:
@@ -45,7 +45,7 @@ void PlayerItemBomb(PlayerItemBombEntity* this) {
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if (uVar1 != 0x03) {
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if (super->timer != 0) {
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if (*(u8*)&this->unk_68 == 7) {
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super->timer -= 1;
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super->timer--;
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}
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if (super->timer == 0) {
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super->subtimer = 80;
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@@ -105,16 +105,16 @@ void sub_0801B2CC(PlayerItemBombEntity* this) {
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}
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switch (IsItemEquipped(ITEM_REMOTE_BOMBS)) {
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case 0:
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unaff_r5 = 1;
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unaff_r5 = PLAYER_INPUT_1;
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break;
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case 1:
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unaff_r5 = 2;
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unaff_r5 = PLAYER_INPUT_2;
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break;
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case 2:
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unaff_r5 = 0;
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break;
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}
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if ((unaff_r5 & gPlayerState.field_0x92) != 0) {
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if ((gPlayerState.playerInput.field_0x92 & unaff_r5) != 0) {
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super->timer = 0;
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super->subtimer = 1;
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}
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@@ -125,7 +125,7 @@ void sub_0801B318(PlayerItemBombEntity* this) {
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}
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void sub_0801B330(PlayerItemBombEntity* this) {
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super->subAction += 1;
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super->subAction++;
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sub_08079BD8(super);
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}
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@@ -138,7 +138,7 @@ void sub_0801B354(PlayerItemBombEntity* this) {
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}
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void sub_0801B368(PlayerItemBombEntity* this) {
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super->action -= 1;
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super->action--;
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super->subAction = 0;
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if (0x3c < super->timer) {
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super->timer = 60;
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@@ -193,7 +193,7 @@ void sub_0801B680(Entity* this) {
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void sub_0801B7A8(Entity* this) {
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sub_0801B804(this);
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if (this->timer != 0) {
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this->timer -= 1;
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this->timer--;
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} else {
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sub_0801B864(this);
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if (this->speed < 0x280) {
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@@ -224,7 +224,7 @@ void sub_0801B804(Entity* this) {
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break;
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}
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if ((uVar1 & gPlayerState.field_0x90) == 0) {
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if ((uVar1 & gPlayerState.playerInput.field_0x90) == 0) {
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this->field_0x80.HALF.LO = 1;
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gPlayerState.field_0xa &= 0x7f;
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gPlayerState.keepFacing &= 0x7f;
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@@ -168,13 +168,13 @@ void PlayerItemBottle_UseOther(Entity* this) {
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}
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switch (this->field_0x6e.HALF.HI) {
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case ITEM_BOTTLE_WATER:
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CreateObjectWithParent(this, OBJECT_68, 0, 0);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 0, 0);
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break;
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case ITEM_BOTTLE_MINERAL_WATER:
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CreateObjectWithParent(this, OBJECT_68, 1, 1);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 1, 1);
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break;
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case ITEM_BOTTLE_FAIRY:
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CreateObjectWithParent(this, OBJECT_68, 2, 2);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 2, 2);
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ModHealth(0x20);
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break;
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case BOTTLE_CHARM_NAYRU:
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@@ -188,20 +188,20 @@ void PlayerItemBottle_UseOther(Entity* this) {
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if (gPlayerEntity.frame == 2) {
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switch (this->field_0x6e.HALF.HI) {
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case ITEM_BOTTLE_WATER:
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CreateObjectWithParent(this, OBJECT_68, 0, 0);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 0, 0);
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break;
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case ITEM_BOTTLE_MINERAL_WATER:
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CreateObjectWithParent(this, OBJECT_68, 1, 1);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 1, 1);
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break;
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}
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}
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if (gPlayerEntity.frame == 3) {
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switch (this->field_0x6e.HALF.HI) {
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case ITEM_BOTTLE_WATER:
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CreateObjectWithParent(this, OBJECT_68, 0, 0);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 0, 0);
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break;
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case ITEM_BOTTLE_MINERAL_WATER:
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CreateObjectWithParent(this, OBJECT_68, 1, 0);
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CreateObjectWithParent(this, LINK_EMPTYING_BOTTLE, 1, 0);
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break;
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}
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}
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@@ -115,7 +115,7 @@ void sub_08018FE4(PlayerItemBowEntity* this) {
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sub_08079BD8(super);
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if (this->unk_68 == 0xa) {
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this->unk_78 = 0x3c;
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object = CreateObject(OBJECT_43, super->type, 1);
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object = CreateObject(SWORD_PARTICLE, super->type, 1);
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if (object != NULL) {
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CopyPosition(super, object);
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}
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@@ -96,7 +96,7 @@ static void sub_080ACC78(GustEntity* this) {
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}
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o = sub_08008782(super, 0xe, child_offsets[this->offset_iter], child_offsets[this->offset_iter + 1]);
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if (o != NULL) {
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child = CreateObject(OBJECT_11, o->type, o->type2);
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child = CreateObject(BUSH, o->type, o->type2);
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if (child != NULL) {
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child->timer = o->timer;
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child->x.HALF.HI = child_offsets[this->offset_iter] + super->x.HALF.HI;
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@@ -118,7 +118,7 @@ static void sub_080ACC78(GustEntity* this) {
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} else {
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this->timer = gUnk_0812AABC[super->type];
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}
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child = CreateObject(OBJECT_17, 0, 0);
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child = CreateObject(GUST_JAR_PARTICLE, 0, 0);
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if (child == NULL) {
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return;
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}
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@@ -118,7 +118,7 @@ void PlayerItemGustJar_Action2(Entity* this) {
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void PlayerItemGustJar_Action3(Entity* this) {
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switch (gPlayerState.field_0x1c & 0xf) {
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case 6:
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this->action += 1;
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this->action++;
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InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 4);
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break;
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case 1:
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@@ -59,7 +59,7 @@ void sub_08054AC8(Entity* this) {
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if (IsItemEquipped(ITEM_LANTERN_ON) < 2) {
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if (((this->frameIndex != 0xff) && (gPlayerEntity.spriteSettings.draw != 0)) && (this->timer-- == 0)) {
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this->timer = 4;
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object = CreateObject(OBJECT_45, 0, 0x10);
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object = CreateObject(LAMP_PARTICLE, 0, 0x10);
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if (object != NULL) {
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PositionRelative(this, object, 0, Q_16_16(2.0));
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object->spritePriority.b0 = this->spritePriority.b0;
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@@ -50,11 +50,11 @@ void sub_08019498(Entity* this) {
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break;
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case 2:
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this->spriteSettings.flipX = 1;
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this->x.HALF.HI += 1;
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this->x.HALF.HI++;
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this->y.HALF.HI += -4;
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break;
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case 6:
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this->x.HALF.HI -= 1;
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this->x.HALF.HI--;
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this->y.HALF.HI += -4;
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break;
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}
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@@ -100,7 +100,7 @@ void sub_08019644(Entity* this) {
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*(int*)&this->field_0x74 = iVar1;
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if (iVar1 == 0) {
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*(int*)&this->field_0x74 = 2;
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this->field_0x70.WORD += 1;
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this->field_0x70.WORD++;
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if (gUnk_080B4400[this->field_0x70.WORD] == 0xff) {
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this->field_0x70.WORD = iVar1;
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}
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