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Rename objects
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+1
-1
@@ -324,7 +324,7 @@ static void LoadSmallChestTile(TileEntity* tile) {
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if (!t->tilePos) {
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MemCopy(tile, t, sizeof(TileEntity));
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if ((t->_6 & 1) && (gRoomControls.scroll_flags & 2) && !CheckLocalFlag(t->localFlag)) {
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Entity* e = CreateObject(OBJECT_52, t->localFlag, 0);
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Entity* e = CreateObject(SPECIAL_CHEST, t->localFlag, 0);
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if (e != NULL) {
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sub_0806F704(e, t->tilePos);
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}
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