code_08077B98

This commit is contained in:
theo3
2020-07-14 22:09:07 -07:00
parent fc0727243d
commit 882aef9fdc
19 changed files with 6828 additions and 7065 deletions
+15 -3
View File
@@ -5,6 +5,7 @@
#include "global.h"
#include "entity.h"
#include "position.h"
#include "link.h"
// Identified - to be sorted into header files
extern u32 Random(void);
@@ -21,7 +22,10 @@ extern void LoadRoomEntityList();
void CopyPosition(Entity*, Entity*);
extern u32* StartCutscene(Entity*, u8*);
extern void ResolveEntityOnTop(Entity*, Entity*);
extern u32 GetFacingDirection(Entity*, Entity*);
Entity* CreatePlayerItem(u32, u32, u32, u32);
extern Entity* GetEmptyEntity(void);
extern u32 GetTileTypeByPos(s32 x, s32 y, u32 layer);
// Unidentified
extern void sub_0806ED78(Entity*);
@@ -46,7 +50,6 @@ extern void sub_0807DDAC(Entity*, u32);
extern void sub_0807DDE4(Entity*);
extern void sub_0806D02C(Entity*);
extern u32 sub_0806F5A4(u32);
extern u32 GetFacingDirection(Entity*, Entity*);
extern void sub_08078784(Entity*, u32);
extern void sub_0807DD50(Entity*);
extern void sub_0807DD94(Entity*, u32);
@@ -65,10 +68,19 @@ extern void sub_0801D2B4(Entity*, u32);
extern void sub_0806FD3C(Entity*);
extern u32 sub_0801E99C(Entity*);
extern void sub_0807DD50(Entity*);
extern u32 GetFacingDirection(Entity*, Entity*);
extern void sub_0806F118(Entity*);
extern void sub_0807DD94(Entity*, u32);
extern void sub_0805ED14(u32*);
extern void sub_080A7C18(u32, u32, u32);
extern void sub_08068BEC(Entity*, u32);
void sub_08077E54(Entity*);
extern void sub_080042BA(Entity*);
extern void sub_0801D630(void*, u32);
extern void sub_08077F24(ItemBehavior*, u32);
extern void sub_08079184();
void sub_08077F50(ItemBehavior *beh, u32 arg1);
extern void sub_0807AA80(Entity*);
extern s32 sub_0807887C(Entity*, u32, u32);
extern s32 sub_08078904();
#endif
+1 -12
View File
@@ -3,18 +3,7 @@
#include "global.h"
#include "entity.h"
typedef struct {
u8 unk;
u8 behaviorID;
u8 unk2;
u8 unk3;
u8 stateID;
u8 filler[4];
u8 unk4;
u8 filler2[4];
u8 unk5;
} ItemBehavior;
#include "link.h"
void extern DebugItem(ItemBehavior*, u32);
void extern Sword(ItemBehavior*, u32);
+11 -1
View File
@@ -50,7 +50,9 @@ typedef struct {
/*0x3f*/ u8 field_0x3f;
/*0x40*/ u8 field_0x40[75];
/*0x8b*/ u8 field_0x8b;
/*0x8c*/ u32 field_0x8c[7];
/*0x8c*/ u32 field_0x8c;
/*0x90*/ union SplitWord field_0x90;
/*0x94*/ u32 field_0x94[5];
/*0xa8*/ u8 field_0xa8[3];
/*0xab*/ u8 field_0xab;
/*0xac*/ u32 field_0xac;
@@ -74,6 +76,14 @@ typedef struct {
u8 filler3[12];
} Stats;
typedef struct {
/*0x0*/ u8 field_0x0;
/*0x1*/ u8 behaviorID;
/*0x2*/ u8 field_0x2[2];
/*0x4*/ u8 stateID;
/*0x5*/ u8 field_0x5[10];
} ItemBehavior;
extern u8 gBombBagSizes[];
extern LinkState gLinkState;