Put const data in itemOcarina

This commit is contained in:
Tal Hayon
2022-04-16 20:58:27 +03:00
parent 2cad513327
commit 8c3854d7ef
3 changed files with 7 additions and 13 deletions
+6 -3
View File
@@ -2,13 +2,16 @@
#include "sound.h"
#include "functions.h"
extern void (*const gOcarinaStates[4])(ItemBehavior*, u32);
extern void ResetPlayerVelocity(void);
extern void CreateBird(void);
void OcarinaUse(ItemBehavior*, u32);
void OcarinaUpdate(ItemBehavior*, u32);
void ItemOcarina(ItemBehavior* this, u32 idx) {
static void (*const gOcarinaStates[])(ItemBehavior*, u32) = {
OcarinaUse,
OcarinaUpdate,
};
gOcarinaStates[this->stateID](this, idx);
gPlayerEntity.field_0x7a.HWORD += 1;
}