Merge pull request #330 from hatal175/playeractions

Use PlayerActions enum in several places
This commit is contained in:
notyourav
2022-01-29 22:43:26 -08:00
committed by GitHub
9 changed files with 11 additions and 11 deletions
+1 -1
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@@ -427,7 +427,7 @@ void sub_080594DC(ManagerF* this) {
#if defined(USA) || defined(DEMO_USA) || defined(DEMO_JP)
void sub_08059548(ManagerF* this) {
SetDefaultPriority((Entity*)this, PRIO_PLAYER_EVENT);
if (gPlayerEntity.action == 0x16) {
if (gPlayerEntity.action == PLAYER_TALKEZLO) {
DeleteThisEntity();
}
gInput.heldKeys |= 0x4;