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name remaining entity fields
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@@ -641,11 +641,11 @@ void KinstoneMenu_080A4528(void) {
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if (entity != NULL) {
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if (entity->kind == NPC) {
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NPCInit(entity);
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entity->field_0xf = entity->id;
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entity->subtimer = entity->id;
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entity->id = 0x56;
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} else {
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EnemyInit(entity);
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entity->field_0xf = entity->id;
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entity->subtimer = entity->id;
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entity->id = 0x66;
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}
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entity->x.HALF.HI = 0xcc;
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