name remaining entity fields

This commit is contained in:
theo3
2022-03-28 19:51:32 -07:00
parent 755571834d
commit 92240d4314
348 changed files with 3850 additions and 3850 deletions
+2 -2
View File
@@ -36,7 +36,7 @@ void sub_0808434C(ObjectDEntity* this) {
super->action = 1;
super->flags |= 0x80;
super->spriteSettings.draw = 1;
super->field_0x3c = 7;
super->collisionFlags = 7;
super->hitType = 1;
super->hurtType = 0x47;
super->flags2 = 2;
@@ -52,7 +52,7 @@ void sub_0808434C(ObjectDEntity* this) {
}
void sub_080843F8(ObjectDEntity* this) {
if (super->bitfield == 0x9c) {
if (super->contactFlags == 0x9c) {
super->action = 2;
super->flags &= 0x7f;
CreateFx(super, FX_ICE, 0);