Use enums across more scripts and files

This commit is contained in:
Tal Hayon
2022-05-14 20:51:30 +03:00
parent 422fb8ed14
commit 968e200c78
259 changed files with 876 additions and 1318 deletions
@@ -6,7 +6,7 @@ SCRIPT_START script_SmithIntro2
_0807E9D4
Call SetPriorityMessage
EndBlock
CheckGlobalFlag 0x0013
CheckGlobalFlag START
JumpIf script_08009C4C
DisablePlayerControl
Wait 0x000a
@@ -19,7 +19,7 @@ SCRIPT_START script_SmithIntro2
DoPostScriptAction 0x0000
Wait 0x000f
DoPostScriptAction 0x0001
MessageFromTargetPos 0x1009, 0x0000
MessageFromTargetPos TEXT_PROLOGUE, 0x09, 0x0000
_0807E8E4_1
WaitUntilTextboxCloses
DoPostScriptAction 0x0000
@@ -27,7 +27,7 @@ SCRIPT_START script_SmithIntro2
WaitForSyncFlagAndClear 0x00000008
FaceAwayFromPlayer
DoPostScriptAction 0x0001
MessageFromTargetPos 0x100b, 0x0000
MessageFromTargetPos TEXT_PROLOGUE, 0x0b, 0x0000
WaitUntilTextboxCloses
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
@@ -43,11 +43,11 @@ SCRIPT_START script_SmithIntro2
WaitForSyncFlagAndClear 0x00000008
Call sub_08053250
@ Give player rusty sword
GivePlayerItem 0x0034
GivePlayerItem ITEM_QST_SWORD
WaitPlayerGetItem
_0807E8E4_1
DoPostScriptAction 0x0001
MessageFromTargetPos 0x100c, 0x0000
MessageFromTargetPos TEXT_PROLOGUE, 0x0c, 0x0000
WaitUntilTextboxCloses
DoPostScriptAction 0x0000
SetSyncFlag 0x00000004
@@ -59,7 +59,7 @@ script_08009C50:
JumpIfNot script_08009C50
SetPlayerIdle
FacePlayer
MessageNoOverlap 0x100e
MessageNoOverlap TEXT_PROLOGUE, 0x0e
EnablePlayerControl
Jump script_08009C50
SCRIPT_END