various small documentation changes

made during SGDQ23 while working on multiworld randomizer

Co-authored-by: Ibot02 <jtp.jtp@gmx.de>
This commit is contained in:
Henny022p
2023-07-05 00:53:54 +02:00
parent eb233b05cd
commit 9b907d121d
37 changed files with 169 additions and 162 deletions
@@ -15,6 +15,7 @@ script_0800B6D4:
WaitForSyncFlagAndClear 0x00000004
SetRoomFlag 0x0000
WaitForSyncFlagAndClear 0x00000004
//30
CheckLocalFlag 0x009f
JumpIf script_0800B7A2
MessageNoOverlap TEXT_ITEM_GET, 0x7b
@@ -22,7 +23,7 @@ script_0800B6D4:
CallWithArg CheckMessageEqual, TEXT_ITEM_GET << 8 | 0x7d
JumpIf script_0800B6A6
WaitUntilTextboxCloses
SetLocalFlag 0x009f
SetLocalFlag IZUMI_01_FAIRY
GivePlayerItem ITEM_WALLET
Jump script_0800B698
.2byte 0x0000
@@ -17,9 +17,9 @@ script_08014C4C:
script_08014C56:
Call sub_0806CCB4
JumpIfNot script_08014C56
CheckLocalFlag 0x0066
CheckLocalFlag SORA_ELDER_TALK2ND
JumpIf script_08014C7C
SetLocalFlag 0x0066
SetLocalFlag SORA_ELDER_TALK2ND
MessageNoOverlap TEXT_WIND_TRIBE, 0x0d
WaitUntilTextboxCloses
GivePlayerItem ITEM_LIGHT_ARROW
+3 -3
View File
@@ -4,7 +4,7 @@ SCRIPT_START script_GregalSick
DoPostScriptAction 0x000a
SetAnimation 0x0000
EndBlock
CheckLocalFlag 0x0063
CheckLocalFlag SORA_ELDER_RECOVER
JumpIf script_08014BE8
script_08014B48:
EndBlock
@@ -54,9 +54,9 @@ script_08014BF2:
CheckEntityInteractType
JumpIfNot script_08014BF2
SetPlayerIdle
CheckLocalFlag 0x0065
CheckLocalFlag SORA_ELDER_TALK1ST
JumpIf script_08014C1C
SetLocalFlag 0x0065
SetLocalFlag SORA_ELDER_TALK1ST
MessageNoOverlap TEXT_WIND_TRIBE, 0x07
WaitUntilTextboxCloses
SetIntVariable 100
+4 -4
View File
@@ -3,9 +3,9 @@ SCRIPT_START script_KingDaltusStone
BeginBlock
SetAnimationState 0x0004
DoPostScriptAction 0x000a
CheckLocalFlag 0x0071
CheckLocalFlag LV6_1d_KEYGET
JumpIf script_0800E3E8
CheckLocalFlag 0x0096
CheckLocalFlag LV6_39_KING
JumpIf script_0800E3BE
SetAnimation 0x000c
CallWithArg sub_0807F8E8, 0x00000000
@@ -28,7 +28,7 @@ script_0800E37A:
Wait 0x001e
DoPostScriptAction 0x0000
FacePlayer
SetLocalFlag 0x0096
SetLocalFlag LV6_39_KING
script_0800E3BE:
DoPostScriptAction 0x0000
_0807E9D4
@@ -44,7 +44,7 @@ script_0800E3C8:
Wait 0x000f
GivePlayerItem ITEM_SMALL_KEY
WaitPlayerGetItem
SetLocalFlag 0x0071
SetLocalFlag LV6_1d_KEYGET
EnablePlayerControl
script_0800E3E8:
_0807E9D4
@@ -31,7 +31,7 @@ script_0800B684:
Jump script_0800B6A6
script_0800B68E:
WaitUntilTextboxCloses
SetLocalFlag 0x009e
SetLocalFlag IZUMI_00_FAIRY
GivePlayerItem ITEM_LARGE_QUIVER
script_0800B698:
WaitPlayerGetItem
+1 -1
View File
@@ -1,4 +1,4 @@
@ Hyrule Town Carlov
@ Hyrule Town ~~Carlov~~ Burlov
SCRIPT_START script_Carlov
BeginBlock
_0807E9D4
+2 -2
View File
@@ -28,12 +28,12 @@ script_0800E974:
SetAnimation 0x0000
StartPlayerScript script_PlayerActivatedTrapCard
WaitForSyncFlagAndClear 0x00000001
SetLocalFlag 0x0074
SetLocalFlag MIZUKAKI_STAIR
PlaySound SFX_SECRET
Wait 0x00f0
MessageFromTarget TEXT_TOWN_MINISH1, 0x26
WaitUntilTextboxCloses
SetLocalFlag 0x0075
SetLocalFlag MIZUKAKI_STAIR_WARP_OK
script_0800E9E4:
WaitUntilTextboxCloses
Wait 0x000f
@@ -1,4 +1,4 @@
@ Library if you talk to him later?
@ Librari at the lake
SCRIPT_START script_LibrariLater
BeginBlock
DoPostScriptAction 0x000a
@@ -14,9 +14,9 @@ script_08012440:
SetAnimation 0x0009
Call sub_0806B2B4
WaitUntilTextboxCloses
CheckLocalFlag 0x00b3
CheckLocalFlag KHOUSE23_TALK1ST
JumpIf script_08012474
SetLocalFlag 0x00b3
SetLocalFlag KHOUSE23_TALK1ST
GivePlayerItem ITEM_HEART_CONTAINER
WaitPlayerGetItem
.ifdef USA
+1 -1
View File
@@ -6,7 +6,7 @@ SCRIPT_START script_Rem
SetAnimation 0x0002
CheckInventory1 ITEM_PEGASUS_BOOTS
JumpIf script_080130B6
CheckLocalFlag 0x0060
CheckLocalFlag SHOP02_KUTSU_00
JumpIf script_08012FD2
CheckGlobalFlag DASHBOOTS
JumpIf script_RemFallingAsleep
@@ -84,7 +84,7 @@ script_0801309E:
SetAction 0x0001
Jump script_0801308A
script_080130B6:
CheckLocalFlag 0x0062
CheckLocalFlag NPC37_REM_SLEEP
JumpIfNot script_080130C4
Call sub_0806A9B0
script_080130C4:
@@ -55,7 +55,7 @@ script_08009FB6:
Jump script_08009F86
script_08009FD2:
EndBlock
CheckLocalFlag 0x00b0
CheckLocalFlag KHOUSE26_REMOCON
JumpIf script_0800A024
script_08009FDC:
EndBlock
@@ -3,7 +3,7 @@ SCRIPT_START script_CutsceneMiscObjectBrokenSword
BeginBlock
CheckInventory1 ITEM_FIRE_ELEMENT
JumpIf script_0800D24C
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIf script_0800D242
DoPostScriptAction 0x0008
EndBlock
@@ -24,7 +24,7 @@ script_0800B734:
Jump script_0800B6A6
script_0800B794:
WaitUntilTextboxCloses
SetLocalFlag 0x00a0
SetLocalFlag IZUMI_02_FAIRY
GivePlayerItem ITEM_BOMBBAG
Jump script_0800B698
script_0800B7A2:
+4 -4
View File
@@ -8,7 +8,7 @@ SCRIPT_START script_Melari
EndBlock
CheckInventory1 ITEM_FIRE_ELEMENT
JumpIf script_0800CFD2
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIfNot script_0800CFD2
SetAnimation 0x0008
script_0800CFD2:
@@ -19,7 +19,7 @@ script_0800CFD2:
SetSyncFlag 0x00000020
Jump script_0800CFFA
script_0800CFEC:
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIfNot script_0800CFFA
SetSyncFlag 0x00000010
script_0800CFFA:
@@ -60,7 +60,7 @@ script_0800D032:
MessageFromTargetPos TEXT_MINISH2, 0x5d, 0x0002
Jump script_0800D17C
script_0800D098:
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIfNot script_0800D0A8
MessageFromTarget TEXT_MINISH2, 0x3e
Jump script_0800D17C
@@ -88,7 +88,7 @@ script_0800D108:
JumpIf script_0800D108
PlaySound SFX_F8
SetSyncFlag 0x00000010
SetLocalFlag 0x007e
SetLocalFlag OYAKATA_DEMO
MessageFromTargetPos TEXT_MINISH2, 0x3e, 0x0002
WaitUntilTextboxCloses
Wait 0x000f
@@ -7,7 +7,7 @@ SCRIPT_START script_MountainMinish3
script_0800D282:
CheckInventory1 ITEM_FIRE_ELEMENT
JumpIf script_0800D292
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIf script_0800D2EA
script_0800D292:
BeginBlock
@@ -12,9 +12,9 @@ script_08012338:
SetPlayerIdle
MessageFromTarget TEXT_PERCY, 0x04
WaitUntilTextboxCloses
CheckLocalFlag 0x0042
CheckLocalFlag MHOUSE08_03
JumpIf script_0801235A
SetLocalFlag 0x0042
SetLocalFlag MHOUSE08_03
GivePlayerItem ITEM_RUPEE50
WaitPlayerGetItem
script_0801235A: