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https://github.com/zeldaret/tmc
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Add extractors for some assets
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@@ -22,4 +22,4 @@ gSpriteAnimations_EvilSpirit:: @ 08120698
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.4byte gUnk_08120686
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.4byte gUnk_0812068A
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.4byte gUnk_0812068E
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.4byte gUnk_08120692
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.4byte gUnk_08120692
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@@ -4,4 +4,53 @@
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.section .rodata
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.align 2
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.include "animations/gSpriteAnimations_234.s"
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gSpriteAnimations_IceProjectile_0:: @gSpriteAnimations_IceProjectile_0
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.byte 4, 2, 0x0, 0x0
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.byte 5, 2, 0x0, 0x80
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.byte 2 @ keyframe count
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gSpriteAnimations_IceProjectile_1:: @gSpriteAnimations_IceProjectile_1
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.byte 2, 2, 0x40, 0x0
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.byte 3, 2, 0x40, 0x80
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.byte 2 @ keyframe count
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gSpriteAnimations_IceProjectile_2:: @gSpriteAnimations_IceProjectile_2
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.byte 0, 2, 0x0, 0x0
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.byte 1, 2, 0x0, 0x80
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.byte 2 @ keyframe count
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gSpriteAnimations_IceProjectile_3:: @gSpriteAnimations_IceProjectile_3
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.byte 2, 2, 0x0, 0x0
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.byte 3, 2, 0x0, 0x80
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.byte 2 @ keyframe count
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gSpriteAnimations_IceProjectile_4:: @gSpriteAnimations_IceProjectile_4
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.byte 6, 4, 0x0, 0x0
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.byte 7, 4, 0x0, 0x0
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.byte 8, 4, 0x0, 0x0
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.byte 9, 4, 0x0, 0x80
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.byte 4 @ keyframe count
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gSpriteAnimations_IceProjectile_5:: @gSpriteAnimations_IceProjectile_5
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.byte 7, 4, 0x0, 0x0
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.byte 8, 4, 0x0, 0x0
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.byte 9, 4, 0x0, 0x0
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.byte 6, 4, 0x0, 0x80
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.byte 4 @ keyframe count
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gSpriteAnimations_IceProjectile_6:: @gSpriteAnimations_IceProjectile_6
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.byte 8, 4, 0x0, 0x0
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.byte 9, 4, 0x0, 0x0
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.byte 6, 4, 0x0, 0x0
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.byte 7, 4, 0x0, 0x80
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.byte 4 @ keyframe count
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gSpriteAnimations_IceProjectile_7:: @gSpriteAnimations_IceProjectile_7
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.byte 9, 4, 0x0, 0x0
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.byte 6, 4, 0x0, 0x0
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.byte 7, 4, 0x0, 0x0
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.byte 8, 4, 0x0, 0x80
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.byte 4 @ keyframe count
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gSpriteAnimations_IceProjectile::
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.4byte gSpriteAnimations_IceProjectile_0
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.4byte gSpriteAnimations_IceProjectile_1
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.4byte gSpriteAnimations_IceProjectile_2
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.4byte gSpriteAnimations_IceProjectile_3
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.4byte gSpriteAnimations_IceProjectile_4
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.4byte gSpriteAnimations_IceProjectile_5
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.4byte gSpriteAnimations_IceProjectile_6
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.4byte gSpriteAnimations_IceProjectile_7
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.4byte 0
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