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mask.c OK
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@@ -135,9 +135,9 @@ typedef struct Entity {
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u8 field_0x6d;
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u8 filler4[6];
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u32* heldObjectPtr;
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u8 filler3[2];
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u16 field_0x78;
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u16 itemCooldown;
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u32 field_0x7c;
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union SplitWord field_0x7c;
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u16 field_0x80;
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u16 field_0x82;
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union SplitHWord cutsceneBeh;
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