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Merge branch 'master' into cleanup_declarations
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@@ -19,7 +19,7 @@ void sub_0808F658(Entity* this) {
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this->spritePriority.b0 = this->type;
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this->frameIndex = this->type;
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this->direction = 8;
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this->nonPlanarMovement = gUnk_08121EB0[this->type];
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this->speed = gUnk_08121EB0[this->type];
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this->field_0x78.HWORD = gRoomControls.roomOriginX - 0x60;
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this->field_0x7a.HWORD = gRoomControls.roomOriginX + gRoomControls.width + 0x60;
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this->animationState = 0;
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