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Merge branch 'master' into cleanup_declarations
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@@ -504,7 +504,7 @@ static u32 sub_0808EF6C(Entity* this) {
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if (this->field_0x6c.HWORD < var7) {
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var7 = this->field_0x6c.HWORD;
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}
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this->nonPlanarMovement = var7;
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this->speed = var7;
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this->direction = sub_080045DA(var0, var2) >> 3;
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sub_0806F69C(this);
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return 1;
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@@ -515,7 +515,7 @@ static void sub_0808EFF0(Entity* this) {
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u8 var1;
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this->spriteSettings.b.draw = 2;
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this->nonPlanarMovement = 0x400;
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this->speed = 0x400;
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this->currentHealth = 1;
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this->frameIndex = 0xFF;
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this->animIndex = 0xFF;
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