more cleanup

This commit is contained in:
Henny022p
2021-03-15 23:40:11 +01:00
parent a2cdfd6d8d
commit a563bfbc28
52 changed files with 46 additions and 67 deletions
+1 -1
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@@ -1,8 +1,8 @@
#include "enemy.h"
#include "random.h"
#include "createObject.h"
#include "functions.h"
extern void CreateDustSmall(Entity*);
extern void sub_08078930(Entity*);
extern void sub_08078954(Entity*);
-1
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@@ -3,7 +3,6 @@
#include "player.h"
#include "room.h"
#include "trig.h"
#include "structures.h"
#include "fileScreen.h"
#include "random.h"
#include "functions.h"
+1
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@@ -3,6 +3,7 @@
#include "textbox.h"
#include "save.h"
#include "random.h"
#include "createObject.h"
#include "functions.h"
extern bool32 sub_080544B4(u32);
-1
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@@ -1,7 +1,6 @@
#include "global.h"
#include "entity.h"
#include "enemy.h"
#include "room.h"
#include "random.h"
#include "functions.h"
+2
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@@ -1,6 +1,8 @@
#include "enemy.h"
#include "entity.h"
#include "random.h"
#include "createObject.h"
#include "game.h"
#include "functions.h"
extern u32 sub_080002E0(u16, u32);
-1
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@@ -1,6 +1,5 @@
#include "global.h"
#include "entity.h"
#include "sprite.h"
#include "enemy.h"
#include "random.h"
#include "functions.h"
+2 -2
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@@ -1,11 +1,11 @@
#include "global.h"
#include "entity.h"
#include "enemy.h"
#include "functions.h"
#include "npc.h"
#include "structures.h"
#include "player.h"
#include "save.h"
#include "createObject.h"
#include "functions.h"
extern void sub_080293DC(Entity*);
extern void sub_080296D8(Entity*);
+2 -1
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@@ -1,7 +1,8 @@
#include "entity.h"
#include "player.h"
#include "functions.h"
#include "screen.h"
#include "createObject.h"
#include "functions.h"
typedef struct {
s8 h, v;
+1 -1
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@@ -1,10 +1,10 @@
#include "global.h"
#include "entity.h"
#include "enemy.h"
#include "structures.h"
#include "player.h"
#include "save.h"
#include "random.h"
#include "createObject.h"
#include "functions.h"
extern void (*const gUnk_080CEB74[])(Entity*);