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more cleanup
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+2
-1
@@ -2,10 +2,11 @@
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#include "entity.h"
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#include "player.h"
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#include "textbox.h"
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#include "functions.h"
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#include "readKeyInput.h"
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#include "area.h"
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#include "save.h"
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#include "game.h"
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#include "functions.h"
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extern const void (*const gUnk_0811B9E0[])(Entity*);
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extern const void (*const gUnk_0811BA60[])(Entity*);
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