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https://github.com/zeldaret/tmc
synced 2026-08-04 01:03:49 -04:00
sort out most of functions.h
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@@ -4,6 +4,7 @@
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#include "global.h"
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extern u32 Random(void);
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extern u32 GetRandomByWeight(const u8*);
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extern void CloneTile(u32, u32, u32);
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extern u32 GetTileTypeByEntity(struct Entity_*);
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extern u32 GetTileTypeByPos(s32 x, s32 y, u32 layer);
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@@ -34,5 +35,16 @@ extern u32 ResolveCollisionLayer(struct Entity_*);
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extern void sub_0800417E(struct Entity_*, u32);
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extern u32 sub_0800442E(struct Entity_*);
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extern u32 sub_08007DD6(u32, const u16*);
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extern void SoundReqClipped(struct Entity_*, u32);
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extern u32 sub_0800132C(struct Entity_*, struct Entity_*);
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extern u32 sub_080B1B44(u32, u32);
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extern u32 sub_080B1A48(u32, u32, u32);
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extern u32 sub_080B1B18(s32, s32, u32);
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extern u32 sub_080B1AE0(u16, u8);
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extern u32 GetTileUnderEntity(struct Entity_*);
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extern u32 sub_0800445C(struct Entity_*);
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extern u32 sub_080B1AF0(struct Entity_*, s32, s32);
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extern u32 GetRelativeCollisionTile(struct Entity_*, u32, u32);
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extern bool32 sub_080B1B54(u32);
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#endif // ASM_H
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