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https://github.com/zeldaret/tmc
synced 2026-07-09 23:01:43 -04:00
sort out most of functions.h
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+10
-6
@@ -14,12 +14,16 @@
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#include "entity.h"
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#include "player.h"
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extern void sub_080787C0(Entity*);
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extern void sub_080787B4(Entity*);
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extern void sub_0808C650(Entity*, u32);
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extern u32 sub_0808C67C(void);
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extern void sub_0808C688(void);
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extern void SyncPlayerToPlatform(Entity*, bool32);
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void sub_080787C0(Entity*);
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void sub_080787B4(Entity*);
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void sub_0808C650(Entity*, u32);
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u32 sub_0808C67C(void);
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void sub_0808C688(void);
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void SyncPlayerToPlatform(Entity*, bool32);
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void UpdateRailMovement(Entity*, u16**, u16*);
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void sub_080A2AF4(Entity*, s32, s32);
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Entity* CreateLargeWaterTrace(Entity*);
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void CreateSparkle(Entity*);
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void CreateDust(Entity* parent);
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void CreateDustAt(s32, s32, u32);
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