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sort out most of functions.h
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@@ -225,6 +225,8 @@ void* GetCurrentRoomProperty(u32);
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void LoadRoomTileEntities();
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void LoadRoomEntityList(EntityData* listPtr);
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bool32 LoadFixedGFX(Entity*, u32);
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void UnloadGFXSlots(Entity*);
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void sub_0804B3C4(void*);
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void sub_0804B0B0(u32 arg0, u32 arg1);
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