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https://github.com/zeldaret/tmc
synced 2026-06-24 17:43:25 -04:00
sort out most of functions.h
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+5
-2
@@ -15,6 +15,8 @@
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#include "item.h"
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#include "message.h"
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static void sub_08077E54(ItemBehavior* beh);
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extern void sub_080752E8(ItemBehavior* behavior, u32 arg1); // item.c
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extern void sub_0800857C(Entity*);
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extern void SetDefaultPriorityForKind(Entity*);
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@@ -498,7 +500,7 @@ void sub_08077E3C(ItemBehavior* ent, u32 idx) {
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sub_08077E54(ent);
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}
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void sub_08077E54(ItemBehavior* beh) {
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static void sub_08077E54(ItemBehavior* beh) {
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beh->field_0x5[7] = gPlayerEntity.animIndex;
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beh->field_0x12[0] = gPlayerEntity.frameIndex;
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beh->field_0x5[8] = gPlayerEntity.frameDuration;
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@@ -1276,7 +1278,8 @@ bool32 PlayerCanBeMoved(void) {
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if ((gPlayerState.flags &
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(PL_BUSY | PL_DROWNING | PL_CAPTURED | PL_USE_PORTAL | PL_HIDDEN | PL_FROZEN | PL_FALLING | PL_DISABLE_ITEMS |
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PL_PIT_IS_EXIT | PL_IN_MINECART | PL_MOLDWORM_CAPTURED | PL_IN_HOLE | PL_FLAGS2000000 | PL_CLIMBING)) != 0 ||
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gPlayerState.field_0x3c[0] != 0 || gPlayerEntity.action == PLAYER_FALL || gPlayerEntity.action == PLAYER_08071DB8) {
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gPlayerState.field_0x3c[0] != 0 || gPlayerEntity.action == PLAYER_FALL ||
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gPlayerEntity.action == PLAYER_08071DB8) {
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return FALSE;
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} else {
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return TRUE;
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