Merge pull request #65 from huderlem:choose-file

Decompile a couple more chooseFile functions
This commit is contained in:
notyouraveragehooman
2020-08-19 19:06:04 -07:00
committed by GitHub
2 changed files with 197 additions and 262 deletions
+192 -1
View File
@@ -1,6 +1,7 @@
#include "global.h"
#include "functions.h"
#include "main.h"
#include "player.h"
#include "readKeyInput.h"
#include "screen.h"
@@ -38,7 +39,9 @@ typedef struct {
extern struct_020227E8 gUnk_020227E8;
typedef struct {
u8 filler0[0x800];
u8 filler0[0x29C];
u16 unk29C;
u8 filler29E[0x562];
} struct_02034CB0;
extern struct_02034CB0 gUnk_02034CB0;
@@ -46,6 +49,7 @@ extern struct_02034CB0 gUnk_02021F30;
extern SaveFile gSaveFiles[];
extern u32 gUsedPalettes;
extern u8 gUnk_02000D00[];
extern u16 gUnk_03001010[5];
static void sub_08050624(u32);
static void sub_0805066C(void);
@@ -374,3 +378,190 @@ void sub_08050910(void) {
gChooseFileState.subState = 0;
}
}
void sub_08050940(void) {
int saveFileId;
u32 newKeys;
int var1;
u32 var2;
if (gUnk_02019EE0.unk0) {
return;
}
saveFileId = gUnk_02019EE0.unk6;
newKeys = gUnk_03000FF0.newKeys;
if ((gUnk_03000FF0.heldKeys & L_BUTTON) && gUnk_02019EE0.unk8[saveFileId] == 1) {
newKeys &= ~(DPAD_UP | DPAD_DOWN);
}
var1 = ((struct_02000000 *)0x2000000)->gameLanguage > 1 ? 4 : 3;
var2 = gUnk_02032EC0.transitionType;
switch (newKeys) {
case DPAD_UP:
if (saveFileId > 0) {
saveFileId--;
}
break;
case DPAD_DOWN:
if (var1 - 1 > saveFileId) {
saveFileId++;
}
break;
case R_BUTTON:
if (gUnk_02019EE0.unk8[saveFileId] == 1) {
var2 = 3;
}
break;
case A_BUTTON:
case START_BUTTON:
sub_0805041C(saveFileId);
if (saveFileId == 3) {
var2 = 2;
} else {
switch (gUnk_02019EE0.unk8[saveFileId]) {
case 0:
var2 = 1;
break;
case 1:
var2 = 4;
break;
}
}
break;
}
if (gUnk_02032EC0.transitionType != var2) {
sub_080503BC(var2);
PlaySFX(0x6A);
}
saveFileId = (saveFileId + var1) % var1;
if (gUnk_02019EE0.unk6 != saveFileId) {
gUnk_02019EE0.unk6 = saveFileId;
sub_08050AFC(saveFileId);
PlaySFX(0x69);
}
if (gUnk_02019EE0.unk8[gUnk_02019EE0.unk6] == 1) {
sub_08050810();
}
}
void sub_08050A64(u32 saveFileId) {
if (gUnk_02019EE0.unk8[saveFileId] != 1) {
return;
}
gUnk_03001010[2] = 0;
gUnk_03001010[3] = 0;
gUnk_03001010[4] = 0x400;
// Draw the save file's obtained elements.
if (GetInventoryValue(0x40)) {
gUnk_03001010[0] = 0xA2;
gUnk_03001010[1] = 0x36;
sub_080ADA14(0x145, 0x24);
}
if (GetInventoryValue(0x41)) {
gUnk_03001010[0] = 0x96;
gUnk_03001010[1] = 0x3D;
sub_080ADA14(0x145, 0x22);
}
if (GetInventoryValue(0x42)) {
gUnk_03001010[0] = 0xAE;
gUnk_03001010[1] = 0x3D;
sub_080ADA14(0x145, 0x23);
}
if (GetInventoryValue(0x43)) {
gUnk_03001010[0] = 0xA2;
gUnk_03001010[1] = 0x44;
sub_080ADA14(0x145, 0x21);
}
}
void sub_08050B3C(u16*);
void sub_08050AFC(u32 saveFileId) {
sub_0805041C(saveFileId);
_DmaZero(&gUnk_02021F30, sizeof(gUnk_02021F30));
if (gUnk_02019EE0.unk8[saveFileId] == 1) {
sub_08050B3C(&gUnk_02021F30.unk29C);
}
gScreen.bg.bg2yOffset = 1;
}
// typedef struct {
// u16* unk0;
// u32 unk4;
// } unk_08050B3C;
// extern const u16 gUnk_080FC914[];
// void sub_08050B3C(u16* arg0) {
// unk_08050B3C sp;
// int var0;
// int var1;
// int var2;
// int var3;
// int var4;
// int var5;
// int var6;
// int var7;
// u16* var8;
// sp.unk0 = arg0;
// var0 = gUnk_02002A40.stats.health * 2;
// if (var0 == 0) {
// var0 = 1;
// }
// var1 = gUnk_02002A40.stats.maxHealth * 2;
// if (var1 == 0) {
// return;
// }
// if (var0 > var1) {
// var0 = var1;
// }
// sp.unk4 = var0 & 0x3;
// var2 = var0 >> 2;
// var5 = var2;
// if (var2 > 10) {
// var5 = 10;
// }
// var6 = var2;
// var6 -= 10;
// var7 = var6;
// if (var6 < 0) {
// var7 = 0;
// }
// var1 = var1 >> 2;
// var4 = var1;
// if (var1 > 10) {
// var1 = 10;
// }
// var4 -= 10;
// sp.unk0[0] = 0xF24C;
// DmaCopy16(3, &gUnk_080FC914[10 - var5], &sp.unk0[1], var1 * 2);
// if (var4 > 0) {
// sp.unk0[0x20] = 0xF24C;
// DmaCopy16(3, &gUnk_080FC914[10 - var7], &sp.unk0[1], var4 * 2);
// }
// if (!sp.unk4) {
// return;
// }
// var8 = sp.unk0;
// if (var2 >= 10) {
// var2 = var6;
// var8 += 0x20;
// }
// var8[var2 + 1] = sp.unk4 - 0xDB3;
// }