Use new entity struct for player

This commit is contained in:
octorock
2023-12-30 22:08:56 +01:00
parent 5676cb7890
commit a818f1b704
279 changed files with 3482 additions and 3475 deletions
-3
View File
@@ -1,9 +1,6 @@
#ifndef DEATHFX_H
#define DEATHFX_H
#ifdef ENT_DEPRECATED
#error "deathFx.h requires new entities"
#endif
#include "entity.h"
typedef struct {
-3
View File
@@ -1,9 +1,6 @@
#ifndef LINKANIMATION_H
#define LINKANIMATION_H
#ifdef ENT_DEPRECATED
#error "linkAnimtion.h requires new entities"
#endif
#include "entity.h"
typedef struct {
+25
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@@ -0,0 +1,25 @@
#ifndef PUSHABLEFURNITURE_H
#define PUSHABLEFURNITURE_H
#include "object.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unk_68[0x8];
/*0x70*/ u16 unk_70;
/*0x72*/ u16 unk_72;
/*0x74*/ u16 unk_74;
/*0x76*/ u16 unk_76;
/*0x78*/ u8 unk_78[0x2];
/*0x7a*/ u16 unk_7a;
/*0x7c*/ u16 unk_7c;
/*0x7e*/ u16 unk_7e;
/*0x80*/ u8 unk_80;
/*0x81*/ u8 unk_81;
/*0x82*/ u8 unk_82;
/*0x83*/ u8 unk_83;
/*0x84*/ u8 unk_84[0x2];
/*0x86*/ u16 unk_86;
} PushableFurnitureEntity;
#endif // PUSHABLEFURNITURE_H