Extract some data

Sort data according to the compilation using they belong to.
Extract background animations.
This commit is contained in:
octorock
2022-09-03 20:14:10 +02:00
parent bdf796fffe
commit a83c83ee8c
116 changed files with 9178 additions and 8793 deletions
+2 -2
View File
@@ -116,7 +116,7 @@ void CameraTarget_Action2(Entity* this) {
u32 bVar3;
u32 temp;
u32 temp2;
struct_080C9CBC* ptr;
const struct_080C9CBC* ptr;
if ((this->type != 1) &&
(((u8)(gUnk_03003DF0.unk_4[3] - 1) >= 100 || (this->child != *(Entity**)(gUnk_03003DF0.unk_4 + 8))))) {
@@ -133,7 +133,7 @@ void CameraTarget_Action2(Entity* this) {
bVar2 = this->type2;
}
ptr = gUnk_080C9CBC + bVar2;
bVar1 = ptr->_5[0];
bVar1 = ptr->unk6;
bVar3 = bVar1 & 1;
this->palette.b.b0 = bVar3;
temp = gUnk_0811F744[bVar1] < 0;