identify some functions

This commit is contained in:
theo3
2022-03-28 12:06:05 -07:00
parent c86ada3e3d
commit a9784e96ba
86 changed files with 357 additions and 349 deletions
+6 -6
View File
@@ -34,13 +34,13 @@ typedef struct {
u8 unk_0c_4 : 4;
u8 filler3[2];
u16 field_0x10;
u16 curPortalX;
u16 curPortalY;
u8 curPortalExitDirection;
u8 curPortalType;
u8 field_0x18;
u16 portal_x;
u16 portal_y;
u8 portal_exit_dir;
u8 portal_type;
u8 portal_mode;
// u8 filler3[7];
bool8 playShrinkSeq;
bool8 portal_in_use;
u8 unk1A;
u8 filler2[13];
u8 inventoryGfxIdx;
+4 -4
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@@ -187,7 +187,7 @@ extern bool32 sub_08077EC8(ItemBehavior*);
extern bool32 sub_08077EFC(ItemBehavior*);
extern bool32 sub_08077F10(ItemBehavior*);
extern bool32 sub_08077F24(ItemBehavior*, u32);
extern void sub_08077F50(ItemBehavior*, u32);
extern void PlayerCancelHoldItem(ItemBehavior*, u32);
extern bool32 sub_08077FEC(u32);
extern void sub_08078180(void);
extern void sub_080784C8();
@@ -204,8 +204,8 @@ extern void sub_08078AC0(u32, u32, u32);
extern void sub_08078B48(void);
extern void sub_08078E84(Entity*, Entity*);
extern void sub_08078FB0(Entity*);
extern void sub_08079184();
extern void sub_0807919C();
extern void PlayerDropHeldObject();
extern void PlayerResetStateFromFusion();
extern void sub_080792BC(s32, u32, u32);
extern u32 sub_0807953C(void);
extern void sub_08079BD8(Entity*);
@@ -246,7 +246,7 @@ extern void sub_080A2AF4(Entity*, s32, s32);
extern void sub_080A2CC0(Entity*, u16**, u16*);
extern void sub_080A57F4(void);
extern void sub_080A71C4(u32, u32, u32, u32);
extern void sub_080A7C18(u32, u32, u32);
extern void InitItemGetSequence(u32, u32, u32);
extern void sub_080ADD70(void);
extern bool32 sub_080AE4CC(Entity*, u32, u32, u32);
extern void sub_080AE58C(Entity*, u32, u32);
+8 -6
View File
@@ -316,9 +316,10 @@ extern Entity* gPlayerClones[];
extern PlayerState gPlayerState;
extern Entity gPlayerEntity;
void DoPlayerAction(Entity*);
bool32 CheckInitPauseMenu(void);
void SetPlayerControl(PlayerControlMode mode);
void ResetPlayer(void);
void ResetPlayerItem(void);
void ResetPlayerVelocity(void);
void ResetPlayerAnimationAndAction(void);
void SetPlayerActionNormal(void);
@@ -342,21 +343,21 @@ void ModRupees(s32 delta);
// playerUtils.c
void DeleteClones(void);
void sub_08077728(u32);
void sub_08077B20(void);
void PutAwayItems(void);
void sub_08079E58(s32 speed, u32 direction);
void RespawnPlayer(void);
u32 GetSurfaceCalcType(Entity*, u32, u32);
void UpdatePlayerMovement(void);
void EnablePlayerDraw(Entity*);
void sub_080797EC(void);
void sub_08079258(void);
void PlayerMinishSetNormalAndCollide(void);
u32 sub_08079B24(void);
void sub_08079708(Entity*);
void sub_08079744(Entity*);
void sub_0807AE20(Entity*);
u32 sub_0807A894(Entity*);
u32 sub_080797C4(void);
void sub_08078F24(void);
void CheckPlayerVelocity(void);
void sub_0807B068(Entity*);
u32 sub_0807A2F8(u32);
void sub_08077698(/* PlayerEntity* */);
@@ -365,14 +366,15 @@ u32 sub_08079550(void);
u32 sub_080782C0(void);
bool32 sub_080793E4(u32);
bool32 sub_08079C30(Entity*);
void sub_08077AEC(void);
void ResetLantern(void);
bool32 CheckQueuedAction(void);
void UpdatePlayerSkills(void);
u32 sub_0807AC54(Entity*);
void sub_080792D8(void);
u32 sub_08078F74(Entity*);
void sub_0807879C(Entity*);
void sub_0807921C();
void PlayerSetNormalAndCollide(void);
bool32 PlayerTryDropItem(ItemBehavior* arg0, u32 unk);
// player.s
extern u32 PlayerCheckNEastTile();
+1 -1
View File
@@ -205,7 +205,7 @@ typedef enum {
BIG_CHEST,
BOMBABLE_WALL,
SIGN,
TILE_ENTITY_6,
TILE_EZLO_HINT,
MUSIC_SETTER,
TILE_ENTITY_8,
DARKNESS,
+3 -3
View File
@@ -208,7 +208,7 @@ typedef struct {
extern PriorityHandler gPriorityHandler;
extern struct {
u8 unk0;
u8 disabled;
u8 unk1;
u8 unk2[0xf];
u8 unk11;
@@ -218,8 +218,8 @@ extern struct {
u8 unk15;
s8 unk16;
u8 unk17;
} gUnk_02034490;
static_assert(sizeof(gUnk_02034490) == 0x18);
} gPauseMenuOptions;
static_assert(sizeof(gPauseMenuOptions) == 0x18);
typedef struct {
u8 unk00 : 1;