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identify some functions
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@@ -48,7 +48,7 @@ void ObjectC1_Init(ObjectC1Entity* this) {
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void ObjectC1_Action1(ObjectC1Entity* this) {
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ResetPlayerEventPriority();
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gUnk_02034490.unk0 = 0;
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gPauseMenuOptions.disabled = 0;
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DeleteThisEntity();
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}
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