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Labeled one Portal Type and some animations
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@@ -554,7 +554,7 @@ void sub_080262A8(ChuchuBossEntity* this) {
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super->timer = 1;
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sub_080276F4(super, 6, 1);
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if (super->type2 == 0) {
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gPlayerState.animation = 0x104;
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gPlayerState.animation = ANIM_DOOR;
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this->unk_84->unk_03 = 1;
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} else {
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this->unk_7c = 0;
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