Rename metaTiles

Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
This commit is contained in:
octorock
2024-01-06 14:59:48 +01:00
parent c3b771a209
commit aced0bef69
195 changed files with 9739 additions and 9736 deletions
+4 -4
View File
@@ -177,18 +177,18 @@ void sub_08077448(ItemBehavior* this, u32 index) {
s32 sub_080774A0(void) {
static const s8 gUnk_0811BE1E[] = { 0, -13, 13, 0, 0, 16, -13, 0, 0, 0 };
u32 collisionData;
u32 metaTilePos;
u32 tilePos;
metaTilePos = COORD_TO_TILE_OFFSET((&gPlayerEntity.base), -gUnk_0811BE1E[gPlayerEntity.base.animationState & 6],
tilePos = COORD_TO_TILE_OFFSET((&gPlayerEntity.base), -gUnk_0811BE1E[gPlayerEntity.base.animationState & 6],
-gUnk_0811BE1E[(gPlayerEntity.base.animationState & 6) + 1]);
collisionData = GetCollisionDataAtMetaTilePos(metaTilePos, gPlayerEntity.base.collisionLayer);
collisionData = GetCollisionDataAtTilePos(tilePos, gPlayerEntity.base.collisionLayer);
if (collisionData > 0x16)
return 0;
if (collisionData < 0xf)
return 0;
if (GetVvvAtMetaTilePos(metaTilePos, gPlayerEntity.base.collisionLayer) != VVV_86) {
if (GetVvvAtTilePos(tilePos, gPlayerEntity.base.collisionLayer) != VVV_86) {
return 1;
} else {
return 0x56;