mirror of
https://github.com/zeldaret/tmc
synced 2026-08-30 09:21:24 -04:00
Rename metaTiles
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
This commit is contained in:
@@ -177,18 +177,18 @@ void sub_08077448(ItemBehavior* this, u32 index) {
|
||||
s32 sub_080774A0(void) {
|
||||
static const s8 gUnk_0811BE1E[] = { 0, -13, 13, 0, 0, 16, -13, 0, 0, 0 };
|
||||
u32 collisionData;
|
||||
u32 metaTilePos;
|
||||
u32 tilePos;
|
||||
|
||||
metaTilePos = COORD_TO_TILE_OFFSET((&gPlayerEntity.base), -gUnk_0811BE1E[gPlayerEntity.base.animationState & 6],
|
||||
tilePos = COORD_TO_TILE_OFFSET((&gPlayerEntity.base), -gUnk_0811BE1E[gPlayerEntity.base.animationState & 6],
|
||||
-gUnk_0811BE1E[(gPlayerEntity.base.animationState & 6) + 1]);
|
||||
|
||||
collisionData = GetCollisionDataAtMetaTilePos(metaTilePos, gPlayerEntity.base.collisionLayer);
|
||||
collisionData = GetCollisionDataAtTilePos(tilePos, gPlayerEntity.base.collisionLayer);
|
||||
|
||||
if (collisionData > 0x16)
|
||||
return 0;
|
||||
if (collisionData < 0xf)
|
||||
return 0;
|
||||
if (GetVvvAtMetaTilePos(metaTilePos, gPlayerEntity.base.collisionLayer) != VVV_86) {
|
||||
if (GetVvvAtTilePos(tilePos, gPlayerEntity.base.collisionLayer) != VVV_86) {
|
||||
return 1;
|
||||
} else {
|
||||
return 0x56;
|
||||
|
||||
Reference in New Issue
Block a user