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https://github.com/zeldaret/tmc
synced 2026-06-22 08:55:50 -04:00
Document some player item stuff
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@@ -12,7 +12,8 @@ script_08011A7C:
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SetPlayerIdle
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FacePlayer
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CallWithArg sub_0807F3D8, 0x00000000
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CallWithArg sub_080644B4, 0x00000006
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@ Check if player has performed great spin.
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CallWithArg CheckLastSwordMove, 0x00000006
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JumpIf script_08011AFA
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MessageFromTarget TEXT_VAATI, 0x20
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WaitUntilTextboxCloses
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@@ -4,7 +4,7 @@ SCRIPT_START script_GuardWest
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SetAnimationState 0x0002
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_0807E9D4
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CallWithArg sub_0807F3D8, 0x00000008
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Call sub_080644A4
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Call GuardWithSpear_ResetLastSwordMove
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.ifndef EU
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ClearLocalFlag MACHI_02_HEISHI_TALK
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.endif
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@@ -19,10 +19,10 @@ script_0800FF92:
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Call sub_08064198
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CheckLocalFlag MACHI_02_HEISHI_TALK
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JumpIfNot script_0800FFCC
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Call sub_08064488
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Call GuardWithSpear_ResetLastSwordMoveIfNotInSwordState
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CheckPlayerInRegion2 0x4040
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JumpIfNot script_0800FFCC
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Call sub_08064470
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Call GuardWithSpear_CheckSwordMoveSpin
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JumpIf script_08010014
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script_0800FFCC:
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CheckEntityInteractType
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@@ -65,7 +65,7 @@ script_08010014:
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CallWithArg sub_0807F3D8, 0x00000008
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SetLocalFlag MACHI_02_HEISHI
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script_08010060:
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Call sub_080644A4
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Call GuardWithSpear_ResetLastSwordMove
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CallWithArg sub_0807F5B0, 0x0000000a
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EnablePlayerControl
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Jump script_0800FF92
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@@ -37,7 +37,7 @@ script_08016262:
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WaitUntilTextboxCloses
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DoPostScriptAction 0x0001
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Call WaitForAnimDone
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Call sub_08068E90
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Call BladeBrothers_LearnSkill
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Call sub_08068C8C
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JumpIf script_0801631C
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Call sub_08068F00
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@@ -50,13 +50,13 @@ script_08016262:
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Wait 0x001e
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Call sub_08068E18
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WaitUntilTextboxCloses
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Call sub_08068EB4
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Call BladeBrothers_ResetLastSwordMove
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Call EnablePauseMenu
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EnablePlayerControl
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script_080162CC:
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EndBlock
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BeginBlock
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Call sub_08068EC4
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Call BladeBrothers_CheckLastSwordMove
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JumpIf script_080162F6
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CheckEntityInteractType
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JumpIf script_080162E4
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