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https://github.com/zeldaret/tmc
synced 2026-08-19 13:54:04 -04:00
Unify asm for non-matching functions
So that tools can easier work with them.
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+2
-2
@@ -324,7 +324,7 @@ extern u16 script_BedAtSimons;
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extern Entity* gPlayerClones[];
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extern ScriptExecutionContext gPlayerScriptExecutionContext;
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NONMATCH("asm/non_matching/playerItemPacciCane/sub_080705AC.inc", u32 CheckPlayerInactive(void)) {
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NONMATCH("asm/non_matching/playerItemPacciCane/CheckPlayerInactive.inc", u32 CheckPlayerInactive(void)) {
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if (!((gInput.newKeys & START_BUTTON) == 0 || gFadeControl.active || gUnk_02034490[0] ||
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(gMessage.doTextBox & 0x7F) || gSave.stats.health == 0 || !gSave.fillerD0[34] ||
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gPlayerState.controlMode != 0 || gPriorityHandler.priority_timer != 0)) {
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@@ -703,7 +703,7 @@ static void PlayerBounceInit(Entity* this) {
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}
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// minor regalloc
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static NONMATCH("asm/non_matching/player/sub_08070DC4.inc", void PlayerBounceUpdate(Entity* this)) {
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static NONMATCH("asm/non_matching/player/PlayerBounceUpdate.inc", void PlayerBounceUpdate(Entity* this)) {
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UpdateAnimationSingleFrame(this);
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sub_080085B0(this);
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UpdatePlayerMovement();
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