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https://github.com/zeldaret/tmc
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Extract entity definitions
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@@ -6,7 +6,7 @@
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#include "audio.h"
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#include "functions.h"
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extern Hitbox gUnk_080FD168;
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extern Hitbox gHitbox_1;
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void WarpPoint(Entity*);
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void sub_0808B474(Entity*);
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@@ -40,7 +40,7 @@ void sub_0808B474(Entity* this) {
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tmp = gUnk_08121380[this->type];
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this->palette.b.b0 = tmp;
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this->spritePriority.b0 = 6;
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this->hitbox = &gUnk_080FD168;
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this->hitbox = &gHitbox_1;
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this->scriptedScene = 3;
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InitializeAnimation(this, 0);
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if (CheckFlags(this->field_0x86.HWORD)) {
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