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ResetPlayer decompile
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@@ -1256,7 +1256,7 @@ static void PlayerTalkEzlo(Entity* this) {
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static void PlayerTalkEzloInit(Entity* this) {
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ResetPlayer();
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gUnk_03000B80.filler[0x63] = 0;
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gUnk_03000B80[3].field_0xf = 0;
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this->iframes = 0;
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gPriorityHandler.sys_priority = PRIO_PLAYER_EVENT;
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this->updatePriority = PRIO_PLAYER_EVENT;
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