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CreateRandomDrop and droptables
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@@ -31,7 +31,7 @@ void sub_080A7C18(u32 type, u32 type2, u32 delay) {
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Entity* GiveItemWithCutscene(u32 type, u32 type2, u32 delay) {
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Entity* e;
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if (type == 63 && gSave.stats.filler3[0]) {
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if (type == 63 && gSave.stats.hasAllFigurines) {
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type = 87;
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type2 = 0;
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}
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