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CreateRandomDrop and droptables
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@@ -5279,7 +5279,7 @@ void sub_StateChange_HouseInteriors3_StockwellShop(void) {
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LoadRoomEntityList(&gUnk_080F5848);
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}
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}
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if (gSave.stats.filler3[0] == 0) {
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if (gSave.stats.hasAllFigurines == 0) {
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LoadRoomEntityList(&gUnk_080F5788);
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}
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}
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