mirror of
https://github.com/zeldaret/tmc
synced 2026-08-27 08:27:43 -04:00
moved asset_processor to new location
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@@ -0,0 +1,27 @@
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#include "palette.h"
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#include "util.h"
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std::filesystem::path PaletteAsset::generateAssetPath() {
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std::filesystem::path path = this->path;
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return path.replace_extension(".pal");
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}
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void PaletteAsset::convertToHumanReadable(const std::vector<char>& baserom) {
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(void)baserom;
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std::filesystem::path toolsPath = "tools";
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std::vector<std::string> cmd;
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cmd.push_back(toolsPath / "gbagfx" / "gbagfx");
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cmd.push_back(this->path);
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cmd.push_back(this->assetPath);
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check_call(cmd);
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}
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void PaletteAsset::buildToBinary() {
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std::filesystem::path toolsPath = "tools";
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std::vector<std::string> cmd;
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cmd.push_back(toolsPath / "gbagfx" / "gbagfx");
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cmd.push_back(this->assetPath);
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cmd.push_back(this->path);
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check_call(cmd);
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}
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