Add prototype for music extraction

This commit is contained in:
octorock
2021-09-16 18:31:51 +02:00
parent 15956402ea
commit bc858317ec
24 changed files with 5948 additions and 10748 deletions
+2 -2
View File
@@ -243,7 +243,7 @@ extern const SongHeader bgmCastleMotif;
extern const SongHeader bgmElementGet;
extern const SongHeader bgmFairyFountain;
extern const SongHeader bgmFileSelect;
extern const SongHeader bgmIntorCutscene;
extern const SongHeader bgmIntroCutscene;
extern const SongHeader bgmCredits;
extern const SongHeader bgmGameover;
extern const SongHeader bgmSavingZelda;
@@ -829,7 +829,7 @@ const Song gSongTable[] = {
[BGM_ELEMENT_GET] = { &bgmElementGet, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_FAIRY_FOUNTAIN] = { &bgmFairyFountain, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_FILE_SELECT] = { &bgmFileSelect, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_INTRO_CUTSCENE] = { &bgmIntorCutscene, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_INTRO_CUTSCENE] = { &bgmIntroCutscene, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_CREDITS] = { &bgmCredits, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_GAMEOVER] = { &bgmGameover, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },
[BGM_SAVING_ZELDA] = { &bgmSavingZelda, MUSIC_PLAYER_BGM, MUSIC_PLAYER_BGM },