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#ifndef POSITION_H
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#define POSITION_H
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#include "global.h"
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#include "entity.h"
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s16 FixedMul(s16 r0, s16 r1);
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s16 FixedDiv(s16 r0, s16 r1);
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void CopyPosition(Entity*, Entity*);
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void PositionEntityOnTop(Entity*, Entity*);
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void PositionRelative(Entity*, Entity*, s32, s32);
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void CopyPositionAndSpriteOffset(Entity* param_1, Entity* param_2);
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void sub_0806FA90(Entity*, Entity*, s32, s32);
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void ResolveEntityOnTop(Entity*, Entity*);
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void sub_0806FAD8(Entity*, Entity*);
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const s16 gSineTable[64];
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const s16 gCosineTable[256];
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#endif
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