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This commit is contained in:
theo3
2021-03-21 20:51:08 -07:00
parent 69edec1eb9
commit bd50d449de
71 changed files with 551 additions and 635 deletions
+2 -2
View File
@@ -4,9 +4,9 @@
#include "main.h"
#include "menu.h"
#include "npc.h"
#include "position.h"
#include "coord.h"
#include "fileScreen.h"
#include "readKeyInput.h"
#include "utils.h"
#include "structures.h"
#include "functions.h"
+54 -90
View File
@@ -25,11 +25,9 @@ enum {
// Main
void GreatFairy(Entity* this) {
u8 bVar1;
if (this->action == 0) {
bVar1 = __modsi3(this->type, 11);
this->type2 = bVar1;
s32 temp = 11;
this->type2 = this->type % temp;
}
GreatFairy_Main[this->type2](this);
}
@@ -68,20 +66,18 @@ void GreatFairy_DormantUpdate(Entity* this) {
--*pFrame;
}
switch (*pFrame) {
case 0x96:
case 0x82:
goto e;
case 0x0:
case 0:
this->action = 2;
break;
e:
case 0xd2:
case 0xaa:
case 0x121:
case 130:
case 150:
case 170:
case 210:
case 289:
ripple = GreatFairy_CreateForm(this, RIPPLE, 0);
if (ripple) {
PositionRelative(this, ripple, (s32)GreatFairy_RippleOffsets[this->actionDelay] << 16,
(s32)GreatFairy_RippleOffsets[this->actionDelay + 1] << 16);
PositionRelative(this, ripple, (s32)GreatFairy_RippleOffsets[this->actionDelay] * 65536,
(s32)GreatFairy_RippleOffsets[this->actionDelay + 1] * 65536);
this->actionDelay += 2;
break;
}
@@ -110,9 +106,8 @@ void GreatFairy_SpawningUpdate(Entity* this) {
DoFade(6, 4);
SoundReq(325);
this->action = 4;
this->actionDelay = 0x3c;
var = this->spriteSettings.raw & ~0x3;
this->spriteSettings.raw = (this->spriteSettings.raw & var) | 1;
this->actionDelay = 60;
this->spriteSettings.b.draw = 1;
}
}
}
@@ -166,10 +161,8 @@ void GreatFairy_WingsInit(Entity* this) {
}
void GreatFairy_WingsUpdate(Entity* this) {
s32 iVar1;
iVar1 = this->speed -= 32;
if (iVar1 * 65536 >> 16 == 256) {
this->speed -= 32;
if (this->speed == 256) {
this->action = 2;
sub_0805EC60(this);
gRoomVars.greatFairyState |= 32;
@@ -237,7 +230,7 @@ void GreatFairy_MiniRisingUpdate(Entity* this) {
void GreatFairy_MiniRemoveMe(Entity* this) {
GetNextFrame(this);
sub_080873D0(this);
if ((gRoomVars.greatFairyState & 1) != 0) {
if (gRoomVars.greatFairyState & 1) {
DeleteEntity(this);
}
}
@@ -270,15 +263,13 @@ void GreatFairy_MiniAffineInit2(Entity* this) {
// Mini great fairy stretch
void GreatFairy_MiniAffineUpdate(Entity* this) {
s32 iVar2;
if (--this->actionDelay == 0) {
gRoomVars.greatFairyState |= 1;
this->action = 3;
sub_0805EC60(this);
} else {
iVar2 = this->speed -= 24;
sub_0805EC9C(this, 256, iVar2 * 0x10000 >> 20, 0);
this->speed -= 24;
sub_0805EC9C(this, 256, this->speed >> 4, 0);
}
}
@@ -297,7 +288,7 @@ void GreatFairy_DropletInit(Entity* this) {
void GreatFairy_DropletUpdate(Entity* this) {
GetNextFrame(this);
if (this->frames.b.f3) {
if (this->frames.all & 0x80) {
DeleteEntity(this);
}
}
@@ -314,7 +305,7 @@ void GreatFairy_RippleInit(Entity* this) {
}
void GreatFairy_RippleUpdate(Entity* this) {
if ((gRoomVars.greatFairyState & 2) != 0) {
if (gRoomVars.greatFairyState & 2) {
DeleteEntity(this);
} else {
GetNextFrame(this);
@@ -363,7 +354,7 @@ void GreatFairy_EnergyInit(Entity* this) {
void GreatFairy_EnergyUpdate(Entity* this) {
GetNextFrame(this);
if (this->frames.b.f3) {
if (this->frames.all & 0x80) {
DeleteEntity(this);
}
}
@@ -377,35 +368,25 @@ void sub_08087114(Entity* this) {
}
}
#ifdef NON_MATCHING
extern u8 gUnk_0812079C;
void sub_08087150(Entity* this) {
NONMATCH("asm/greatFairy/sub_08087150.inc", void sub_08087150(Entity* this)) {
u32 temp;
GreatFairy_InitializeAnimation();
GreatFairy_InitializeAnimation(this);
this->spriteSettings.b.draw = TRUE;
this->spriteOrientation.flipY = 0;
this->spriteRendering.b0 = 0;
this->spritePriority.b0 = 3;
this->speed = 0x80;
this->speed = 128;
this->direction = 0x10;
temp = gUnk_0812079C;
temp = gUnk_0812079C[0];
this->palette.raw = ((temp & 0xf) << 4) | 0xf;
}
#else
NAKED
void sub_08087150(Entity* this) {
asm(".include \"asm/greatFairy/sub_08087150.inc\"");
}
#endif
END_NONMATCH
void nullsub_516(Entity* this) {
}
void sub_080871A8(Entity* this) {
u32 bVar1;
if (--this->actionDelay == 0) {
this->action = 3;
this->actionDelay = 60;
@@ -414,7 +395,6 @@ void sub_080871A8(Entity* this) {
}
void sub_080871D0(Entity* this) {
if (--this->actionDelay == 0) {
gRoomVars.greatFairyState |= 8;
DeleteEntity(this);
@@ -424,16 +404,16 @@ void sub_080871D0(Entity* this) {
void sub_080871F8(Entity* this) {
Entity* temp = this->attachedEntity;
if ((temp->x.HALF.HI == this->x.HALF.HI) && (temp->y.HALF.HI - 0x20 == this->y.HALF.HI)) {
if ((temp->x.HALF.HI == this->x.HALF.HI) && (temp->y.HALF.HI - 32 == this->y.HALF.HI)) {
this->action = 2;
} else {
this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, temp->x.HALF.HI, temp->y.HALF.HI - 0x20);
this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, temp->x.HALF.HI, temp->y.HALF.HI - 32);
sub_0806F69C(this);
}
}
void sub_08087240(Entity* this) {
if ((gRoomVars.greatFairyState & 4) != 0) {
if (gRoomVars.greatFairyState & 4) {
this->action = 3;
this->actionDelay = 20;
this->direction = 16;
@@ -448,7 +428,6 @@ void sub_08087264(Entity* this) {
}
void sub_0808727C(Entity* this) {
if (--this->actionDelay == 0) {
DeleteEntity(this);
}
@@ -479,17 +458,16 @@ void sub_080872F8(Entity* this) {
sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, (s16)this->field_0x68.HWORD, (s16)this->field_0x6a.HWORD);
this->direction = (this->direction + gUnk_081207AC[Random() & 3]) & 0x1f;
}
temp = gSineTable[this->actionDelay + 0x40];
temp = gSineTable[this->actionDelay + 64];
this->height.HALF.HI = (temp >> 6) - 8;
this->actionDelay++;
}
void GreatFairy_InitializeAnimation(Entity* this) {
s32 temp;
s32 temp = 11;
this->action = 1;
temp = this->type;
this->type2 = temp % 11;
this->type2 = this->type % temp;
this->collisionLayer = 2;
InitializeAnimation(this, this->type2);
sub_0805E3A0(this, 2);
@@ -515,7 +493,7 @@ void sub_080873D0(Entity* this) {
ent = GreatFairy_CreateForm(this, 8, 0);
if (ent != NULL) {
CopyPosition(this, ent);
this->actionDelay = 0x30;
this->actionDelay = 48;
}
}
}
@@ -562,94 +540,80 @@ void sub_0808747C(Entity* this, ScriptExecutionContext* context) {
context->condition = iVar1;
}
// clang-format off
void (*const GreatFairy_Main[])(Entity*) = {
GreatFairy_CallBehavior,
GreatFairy_CallBehavior,
GreatFairy_WingsCallBehavior,
GreatFairy_WakeCallBehavior,
GreatFairy_MiniCallBehavior,
GreatFairy_MiniAffineCallBehavior,
GreatFairy_DropletCallBehavior,
GreatFairy_RippleCallBehavior,
GreatFairy_MiniAffineCallBehavior,
GreatFairy_DropletCallBehavior,
GreatFairy_RippleCallBehavior,
GreatFairy_BigRippleCallBehavior,
GreatFairy_EnergyCallBehavior,
sub_08087114,
sub_08087294
GreatFairy_EnergyCallBehavior,
sub_08087114,
sub_08087294,
};
void (*const GreatFairy_Behaviors[])(Entity*) = {
GreatFairy_Init,
GreatFairy_DormantUpdate,
GreatFairy_CreateBigRipple,
GreatFairy_SpawningUpdate,
GreatFairy_MiniUpdate,
GreatFairy_FinalUpdate
GreatFairy_Init, GreatFairy_DormantUpdate, GreatFairy_CreateBigRipple,
GreatFairy_SpawningUpdate, GreatFairy_MiniUpdate, GreatFairy_FinalUpdate,
};
const s16 GreatFairy_RippleOffsets[10] = {
0, 0,
-32, -8,
16, 20,
24, -12,
-16, 24
0, 0, -32, -8, 16, 20, 24, -12, -16, 24,
};
void (*const GreatFairy_WingsBehaviors[])(Entity*) = {
void (*const GreatFairy_WingsBehaviors[])(Entity*) = {
GreatFairy_WingsInit,
GreatFairy_WingsUpdate,
nullsub_116
nullsub_116,
};
void (*const GreatFairy_WakeBehaviors[])(Entity*) = {
GreatFairy_WakeInit,
GreatFairy_WakeUpdate
GreatFairy_WakeUpdate,
};
void (*const GreatFairy_MiniBehaviors[])(Entity*) = {
GreatFairy_MiniInit,
GreatFairy_MiniRisingUpdate,
GreatFairy_MiniRemoveMe
GreatFairy_MiniRemoveMe,
};
void (*const GreatFairy_MiniAffineBehaviors[])(Entity*) = {
GreatFairy_MiniAffineInit,
GreatFairy_MiniAffineInit2,
GreatFairy_MiniAffineUpdate,
DeleteEntity
DeleteEntity,
};
void (*const GreatFairy_DropletBehaviors[])(Entity*) = {
GreatFairy_DropletInit,
GreatFairy_DropletUpdate
GreatFairy_DropletUpdate,
};
void (*const GreatFairy_RippleBehaviors[])(Entity*) = {
GreatFairy_RippleInit,
GreatFairy_RippleUpdate
GreatFairy_RippleUpdate,
};
void (*const GreatFairy_BigRippleBehaviors[])(Entity*) = {
GreatFairy_BigRippleInit,
GreatFairy_BigRippleUpdate
GreatFairy_BigRippleUpdate,
};
void (*const GreatFairy_EnergyBehaviors[])(Entity*) = {
GreatFairy_EnergyInit,
GreatFairy_EnergyUpdate
GreatFairy_EnergyUpdate,
};
void (*const GreatFairy_Form1Behaviors[])(Entity*) = {
sub_08087150,
nullsub_516,
sub_080871A8,
sub_080871D0
sub_080871D0,
};
void (*const GreatFairy_Form2Behaviors[])(Entity*) = {
sub_08087150,
sub_080871F8,
sub_08087240,
sub_08087264,
sub_0808727C
sub_08087150, sub_080871F8, sub_08087240, sub_08087264, sub_0808727C,
};
// clang-format on
+1 -1
View File
@@ -1,7 +1,7 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
#include "position.h"
#include "coord.h"
#include "random.h"
#include "structures.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "position.h"
#include "coord.h"
void Object7E(Entity* this) {
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "position.h"
#include "coord.h"
#include "player.h"
#include "flags.h"
#include "functions.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "position.h"
#include "coord.h"
#include "room.h"
#include "functions.h"
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "entity.h"
#include "position.h"
#include "coord.h"
extern void sub_080A0640(Entity*);