fileScreen.c OK

This commit is contained in:
theo3
2021-02-03 17:38:27 -08:00
parent 32fc754306
commit be1598afbb
120 changed files with 1751 additions and 2066 deletions
-37
View File
@@ -42,29 +42,6 @@ typedef struct {
extern struct_02000010 gUnk_02000010;
typedef struct {
/*0x000*/ u8 filler0[0x2];
/*0x002*/ u8 messageSpeed;
/*0x003*/ u8 brightnessPref;
/*0x004*/ u8 filler4[0x2];
/*0x006*/ u8 unk6;
/*0x007*/ u8 unk7;
/*0x008*/ u8 unk8;
/*0x009*/ u8 field_0x9[0x34];
/*0x040*/ u32 windcrests;
/*0x044*/ u8 filler44[0xC];
/*0x050*/ u32 unk50;
/*0x054*/ u8 filler54[0x2C];
/*0x080*/ u8 playerName[6];
/*0x086*/ u8 filler86[0x22];
/*0x0A8*/ Stats stats;
/*0x0D0*/ u8 fillerD0[0x3c0];
/*0x490*/ u32 unk490;
/*0x494*/ u8 filler494[0x20];
} SaveFile;
extern SaveFile gUnk_02002A40;
typedef struct {
u32 frameCount; // regular frame count? does anything reset it?
u8 field_0x4[0x4];
@@ -113,20 +90,6 @@ typedef struct {
u16 transitionSFX;
} ScreenTransitionData;
typedef struct {
/*0x00*/ u8 isTransitioning;
/*0x01*/ u8 unk1;
/*0x02*/ u8 unk2;
/*0x03*/ u8 unk3;
/*0x04*/ u8 filler4[0x2];
/*0x06*/ u8 unk6;
/*0x07*/ u8 unk7;
/*0x08*/ s8 saveStatus[3];
/*0x0b*/ u8 unkB[0xE1D];
} struct_02019EE0;
extern struct_02019EE0 gUnk_02019EE0;
typedef struct {
u8 active;
u8 field_0x1;