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fileScreen.c OK
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@@ -7,6 +7,7 @@
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#include "screen.h"
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#include "trig.h"
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#include "functions.h"
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#include "save.h"
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typedef struct {
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@@ -243,7 +244,7 @@ void sub_08058B5C(ManagerC* this, u32 unk1) {
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gScreenTransition.playerState = unk1 & 1 ? 4 : 0;
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gScreenTransition.playerStartPos.HALF.x = gUnk_081082E8[unk1*3];
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gScreenTransition.playerStartPos.HALF.y = gUnk_081082E8[unk1*3+1];
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gUnk_02002A40.unk7 = gUnk_081082E8[unk1*3+2];
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gSave.unk7 = gUnk_081082E8[unk1*3+2];
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PlaySFX(0x121);
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}
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