Merge pull request #571 from octorock/data

This commit is contained in:
notyourav
2022-09-05 11:38:44 -07:00
committed by GitHub
116 changed files with 9178 additions and 8793 deletions
+4 -5
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@@ -21,12 +21,11 @@ typedef struct {
static_assert(sizeof(RoomResInfo) == 0x20);
typedef struct {
u8 inventoryGfxIdx;
u8 unk29;
u8 unk2a;
u8 textBaseIndex;
u8 textIndexOffset;
u8 currentHint;
u8 unk2b;
u16 unk2C[7];
u16 unk3E;
u16 ezloHintTexts[8];
} struct_area_28;
typedef struct {
+35
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@@ -0,0 +1,35 @@
#ifndef BACKGROUNDANIMATIONS_H
#define BACKGROUNDANIMATIONS_H
#include "global.h"
enum {
BG_ANIM_DEFAULT = 0,
BG_ANIM_PALETTE = 16,
BG_ANIM_MULTIPLE = 128,
} BgAnimFlags;
typedef struct {
u16 vramOffset;
u8 gfxSize;
u8 flags; /**< @see BgAnimFlags */
u32 gfxOffset;
} BgAnimationGfx;
typedef struct {
const BgAnimationGfx* gfx;
u32 unk_4;
} BgAnimationFrame;
typedef struct {
const BgAnimationFrame* currentFrame;
u16 unk_4;
u16 timer;
} BgAnimation;
#define MAX_BG_ANIMATIONS 8
extern BgAnimation gBgAnimations[MAX_BG_ANIMATIONS];
extern const u16* const gUnk_080B755C[];
extern const u16 gUnk_080B77C0[];
#endif // BACKGROUNDANIMATIONS_H
+3 -18
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@@ -14,23 +14,8 @@ typedef struct {
extern struct_0200B240 gUnk_0200B240[MAX_0200B240];
typedef struct {
u16 vramOffset;
u8 gfxSize;
u8 unk_3;
u32 gfxOffset;
} BgAnimationGfx;
typedef struct {
BgAnimationGfx* gfx;
u32 unk_4;
} BgAnimationFrame;
typedef struct {
BgAnimationFrame* currentFrame;
u16 unk_4;
u16 timer;
} BgAnimation;
#define MAX_BG_ANIMATIONS 8
extern BgAnimation gBgAnimations[MAX_BG_ANIMATIONS];
u16 collision;
u16 tileIndex;
} struct_080B44D0;
#endif // BEANSTALKSUBTASK_H
+2
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@@ -39,4 +39,6 @@ void CalculateEntityTileCollisions(Entity*, u32, u32);
bool32 ProcessMovementInternal(Entity*, s32, s32, u32);
u32 sub_080176E4(Entity*);
extern const u8 gUnk_080B37A0[]; // unkData3 for tileType?
#endif // COLLISION_H
+9
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@@ -142,4 +142,13 @@ u32 sub_0801E00C(void);
bool32 sub_0801E810(u32);
u32 sub_0801DB94(void);
typedef struct {
u8 unk_0;
u8 unk_1;
u8 unk_2;
// u8 pad;
} struct_080C9C6C;
extern const struct_080C9C6C gUnk_080C9C6C[];
#endif // COMMON_H
+1 -1
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@@ -184,7 +184,7 @@ void Helmasaur(Entity*);
void FallingBoulder(Entity*);
void Bobomb(Entity*);
void WallMaster2(Entity*);
void Gleerok(Entity*);
void Gleerok();
void VaatiEyesMacro(Entity*);
void Tektite(Entity*);
void WizzrobeWind();
+23 -2
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@@ -6,8 +6,8 @@
bool32 CheckFlags(u32);
bool32 CheckGlobalFlag(u32);
bool32 CheckGlobalFlags(u32, u32);
extern bool32 CheckLocalFlag(u32);
extern bool32 CheckLocalFlagByBank(u32, u32);
extern bool32 CheckLocalFlag(u32 flag);
extern bool32 CheckLocalFlagByBank(u32 bank, u32 flag);
bool32 CheckLocalFlags(u32, u32);
bool32 CheckLocalFlagsByBank(u32, u32, u32);
bool32 CheckRoomFlag(u32);
@@ -32,6 +32,27 @@ extern u32 ClearBit(void*, u32);
extern const u16 gLocalFlagBanks[];
/**
* For indexing into gLocalFlagBanks.
* Annoyingly they are offset by 1. Needs to be taken into account whereever gLocalFlagBanks is used.
*/
enum LocalBanks {
LOCAL_BANK_G,
LOCAL_BANK_0,
LOCAL_BANK_1,
LOCAL_BANK_2,
LOCAL_BANK_3,
LOCAL_BANK_4,
LOCAL_BANK_5,
LOCAL_BANK_6,
LOCAL_BANK_7,
LOCAL_BANK_8,
LOCAL_BANK_9,
LOCAL_BANK_10,
LOCAL_BANK_11,
LOCAL_BANK_12,
};
enum LocalFlagOffsets {
FLAG_BANK_G = 0,
FLAG_BANK_0 = 0,
+1 -2
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@@ -49,7 +49,6 @@ extern void UpdateDisplayControls(void);
// Unidentified
extern void sub_08000148(u32, u32, u32);
extern u32 sub_080B1A0C(Entity*, s32, s32);
extern u32 sub_080B1A48(u32, u32, u32);
extern u32 sub_080B1AE0(u16, u8);
extern u32 sub_080B1AF0(Entity*, s32, s32);
extern u32 sub_080B1B18(s32, s32, u32);
@@ -100,7 +99,7 @@ extern void sub_0805F8E4(u32 r0, WStruct* r1);
extern void sub_08060158(Entity*);
extern void sub_0806D0B0(Entity*);
extern bool32 sub_080806BC(u32, u32, u32, u32);
extern void sub_0808091C(const ScreenTransitionData*, u32);
extern void sub_0808091C(const ScreenTransitionData* screenTransition, u32 transitionType);
extern void sub_080809D4(void);
extern void sub_08080CB4(Entity*);
extern u32 sub_0808288C(Entity*, u32, u32, u32);
+10 -2
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@@ -28,9 +28,10 @@ typedef struct {
u8 unk3;
u8 evt_type;
u8 unk5;
u8 _5[2];
u8 unk6;
u8 unk7;
} struct_080C9CBC;
extern struct_080C9CBC gUnk_080C9CBC[];
extern const struct_080C9CBC gUnk_080C9CBC[];
typedef enum {
KINSTONE_0,
@@ -131,4 +132,11 @@ typedef enum {
KINSTONE_5F,
} KinstoneFlag;
typedef struct {
u8 unk0; /**< Bank or 0xfd or 0xfe or 0xff */
u8 unk1; /**< Flag, for bank=0xfd: Kinstone, for bank=0xfe: Item */
u8 unk2; /**< Gfx id in the inventory? */
u8 unk3; /**< Offset on the gfx id? */
} struct_gUnk_080B3D20;
#endif // KINSTONE_H
+1 -1
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@@ -159,6 +159,6 @@ extern void RegisterTransitionManager(void* mgr, void (*onEnter)(), void (*onExi
extern u32 sub_0805ACC0(Entity*);
extern void sub_0801855C(void);
extern void sub_080186C0(u32);
extern void SetNextAreaHint(u32 textId);
#endif // MANAGER_H
+1 -1
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@@ -9,7 +9,7 @@ typedef struct {
s16 unk_38;
s16 unk_3a;
u16 unk_3c;
u16 unk_3e;
u16 flags;
} MiscManager;
#endif // MISCMANAGER_H
+37
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@@ -0,0 +1,37 @@
#ifndef SCREENTRANSITIONS_H
#define SCREENTRANSITIONS_H
#include "room.h"
extern const ScreenTransitionData* const gWallMasterScreenTransitions[];
extern const ScreenTransitionData gUnk_0813AB58;
extern const ScreenTransitionData gUnk_0813AB6C;
extern const ScreenTransitionData gUnk_0813AB80;
extern const ScreenTransitionData gUnk_0813AB94;
extern const ScreenTransitionData gUnk_0813ABA8;
extern const ScreenTransitionData gUnk_0813ABBC;
extern const ScreenTransitionData gUnk_0813ABD0;
extern const ScreenTransitionData gUnk_0813ABE4;
extern const ScreenTransitionData gUnk_0813ABF8;
extern const ScreenTransitionData gUnk_0813AC0C;
extern const ScreenTransitionData gUnk_0813AC20;
extern const ScreenTransitionData gUnk_0813AC34;
extern const ScreenTransitionData gUnk_0813AC48;
extern const ScreenTransitionData gUnk_0813AC5C;
extern const ScreenTransitionData gUnk_0813AC70;
extern const ScreenTransitionData gUnk_0813AC84;
extern const ScreenTransitionData gUnk_0813AC98;
extern const ScreenTransitionData gUnk_0813ACAC;
extern const ScreenTransitionData gUnk_0813ACC0;
extern const ScreenTransitionData gUnk_0813ACD4;
extern const ScreenTransitionData gUnk_0813ACE8;
extern const ScreenTransitionData gUnk_0813ACFC;
extern const ScreenTransitionData gUnk_0813AD10; // w
extern const ScreenTransitionData gUnk_0813AD24; // m
extern const ScreenTransitionData gUnk_0813AD38; // l
extern const ScreenTransitionData gUnk_0813AD4C;
extern const ScreenTransitionData gUnk_0813AD60;
extern const ScreenTransitionData gUnk_0813AD74;
extern const ScreenTransitionData gUnk_0813AD88[];
extern const ScreenTransitionData gUnk_0813ADEC[];
#endif // SCREENTRANSITIONS_H
+1 -1
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@@ -47,7 +47,7 @@ extern void sub_080A4E84(u8);
extern const struct {
u8 unk0;
u8 unk1;
u8 filler[2];
// u8 pad[2];
void (*func)(void);
} gUnk_08128A38[];