Fix paths

This commit is contained in:
octorock
2022-12-21 23:40:27 +01:00
parent ec0678872f
commit c280188436
179 changed files with 1080 additions and 1076 deletions
@@ -11,7 +11,7 @@ script_0800B216:
Call DisablePauseMenuAndPutAwayItems
MoveEntityToPlayer
CameraTargetEntity
_0807EDD4 0x0068, 0x0380
MoveTo 0x0068, 0x0380
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000001
Call EnablePauseMenu
@@ -5,7 +5,7 @@ SCRIPT_START script_PlayerAtDarknutFight
EndBlock
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x00e0
_0807EDD4 0x0088, 0x0090
MoveTo 0x0088, 0x0090
ClearLocalFlag 0x0039
DoPostScriptAction 0x0000
DoPostScriptAction 0x0004
@@ -13,7 +13,7 @@ SCRIPT_START script_CutsceneOrchestratorGreatWhirlwindRevealed
WaitForSyncFlagAndClear 0x00000004
SetSyncFlag 0x0000000a
WaitForSyncFlagAndClear 0x00000004
_0807EEB4
MoveToPlayer
SetScrollSpeed 4
CameraTargetPlayer
Call sub_0807FBCC
@@ -26,7 +26,7 @@ script_0800D650:
SetEntitySpeed 0x0700
SetScrollSpeed 7
CameraTargetEntity
_0807EDD4 0x01e8, 0x01b8
MoveTo 0x01e8, 0x01b8
Wait 0x003c
Call sub_0806DAE8
Wait 0x0078
@@ -1,6 +1,6 @@
@ Cloud Tops NPC4E after Kinstone has been fused
SCRIPT_START script_Npc4EKinstoneFused
_0807EEB4
MoveToPlayer
SetScrollSpeed 4
CameraTargetPlayer
Call sub_0807FBCC
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerAtSiroc
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x0078, 0x0040
MoveTo 0x0078, 0x0040
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -19,7 +19,7 @@ script_080149DE:
SetLocalFlag 0x00b1
DoPostScriptAction 0x000b
DoPostScriptAction 0x0001
_0807EDD4 0x0068, 0x00f8
MoveTo 0x0068, 0x00f8
PlaySound SFX_SECRET
FacePlayer
DoPostScriptAction 0x0000
@@ -12,7 +12,7 @@ SCRIPT_START script_WindTribespeopleGreatWhirlwindRevealed1
Wait 0x003c
PlaySound SFX_123
CallWithArg sub_0807F464, 0x000001e0
_0807EDD4 0x01e0, 0x01d8
MoveTo 0x01e0, 0x01d8
SetAnimationState 0x0002
DoPostScriptAction 0x0000
SetSyncFlag 0x00000010
@@ -7,12 +7,12 @@ SCRIPT_START script_WindTribespeopleGreatWhirlwindRevealed2
SetEntitySpeed 0x0100
EndBlock
WaitForSyncFlagAndClear 0x00000002
_0807EDD4 0x01f0, 0x01d8
MoveTo 0x01f0, 0x01d8
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
script_0800D80C:
SetEntitySpeed 0x0100
_0807EEF4 0x0000, -32
MoveToOffset 0x0000, -32
DoPostScriptAction 0x000e
Call sub_0806CA5C
SetEntityVelocity 0x00040000
@@ -225,7 +225,7 @@ script_08012A3E:
SetEntitySpeed 0x0080
Call sub_0806D8A0
script_08012A74:
_0807EE30
MoveTowardsTarget
JumpIfNot script_08012A74
SetAnimation 0x001f
WaitUntilTextboxCloses
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerDefeatedOctoroks
SetEntitySpeed 0x0100
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x0388, 0x0180
MoveTo 0x0388, 0x0180
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -13,5 +13,5 @@ SCRIPT_START script_IntroCameraTarget
SetSyncFlag 0x00000004
Call sub_08053648
@ Move camera target down
_0807EDD4 0x0240, 0x0228
MoveTo 0x0240, 0x0228
SCRIPT_END
@@ -7,8 +7,8 @@ SCRIPT_START script_PlayerMoveToSmith
SetSyncFlag 0x00000004
DoPostScriptAction 0x0004
Wait 0x003c
_0807EDD4 0x0040, 0x0060
_0807EDD4 0x0060, 0x0068
MoveTo 0x0040, 0x0060
MoveTo 0x0060, 0x0068
SetSyncFlag 0x00000004
DoPostScriptAction 0x0000
_0807E8E4_0
@@ -18,7 +18,7 @@ SCRIPT_START script_PlayerMoveToSmith
Wait 0x001e
SetSyncFlag 0x00000008
WaitForSyncFlagAndClear 0x00000002
_0807EDD4 0x0070, 0x005c
MoveTo 0x0070, 0x005c
_0807E8E4_1
DoPostScriptAction 0x0000
Wait 0x000f
@@ -24,7 +24,7 @@ SCRIPT_START script_SmithIntro
WaitForSyncFlagAndClear 0x00000008
SetAction 0x0001
SetAnimationState 0x0004
_0807EDD4 0x00b8, 0x005c
MoveTo 0x00b8, 0x005c
SetAnimationState 0x0006
DoPostScriptAction 0x0001
MessageFromTarget TEXT_PROLOGUE, 0x04
@@ -14,7 +14,7 @@ SCRIPT_START script_SmithIntro2
StartPlayerScript script_PlayerMoveToSmith
Call DisablePauseMenuAndPutAwayItems
WaitForSyncFlagAndClear 0x00000008
_0807EDD4 0x0080, 0x005c
MoveTo 0x0080, 0x005c
SetAnimationState 0x0006
DoPostScriptAction 0x0000
Wait 0x000f
@@ -32,10 +32,10 @@ SCRIPT_START script_SmithIntro2
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000008
_0807EDD4 0x007c, 0x005c
MoveTo 0x007c, 0x005c
Wait 0x000f
DoPostScriptAction 0x000d
_0807EDD4 0x0084, 0x005c
MoveTo 0x0084, 0x005c
SetAnimationState 0x0006
DoPostScriptAction 0x000c
DoPostScriptAction 0x0000
@@ -8,7 +8,7 @@ SCRIPT_START script_ZeldaIntro
EndBlock
WaitForSyncFlagAndClear 0x00000004
DoPostScriptAction 0x0007
_0807EDD4 0x0068, 0x0060
MoveTo 0x0068, 0x0060
Wait 0x000f
MessageFromTarget TEXT_PROLOGUE, 0x01
WaitUntilTextboxCloses
@@ -4,12 +4,12 @@ SCRIPT_START script_ZeldaLeaveLinksHouse
SetEntitySpeed 0x0100
SetAnimationState 0x0006
EndBlock
_0807EDD4 0x0078, 0x0060
_0807EDD4 0x0078, 0x007c
MoveTo 0x0078, 0x0060
MoveTo 0x0078, 0x007c
Wait 0x001e
Call sub_0805368C
Wait 0x0008
_0807EDD4 0x0078, 0x0098
MoveTo 0x0078, 0x0098
DoPostScriptAction 0x0008
SetFadeTime 0x0010
SetFade5
@@ -7,23 +7,23 @@ SCRIPT_START script_ZeldaMoveToLinksHouse
EndBlock
WaitForSyncFlagAndClear 0x00000004
DoPostScriptAction 0x0007
_0807EDD4 0x01e8, 0x0200
_0807EDD4 0x01f8, 0x0218
_0807EDD4 0x0220, 0x0228
_0807EDD4 0x0240, 0x0228
MoveTo 0x01e8, 0x0200
MoveTo 0x01f8, 0x0218
MoveTo 0x0220, 0x0228
MoveTo 0x0240, 0x0228
@ Now the camera follows Zelda
CameraTargetEntity
_0807EDD4 0x0290, 0x0228
_0807EDD4 0x0290, 0x01f8
MoveTo 0x0290, 0x0228
MoveTo 0x0290, 0x01f8
SetEntitySpeed 0x0080
_0807EDD4 0x0290, 0x01c8
MoveTo 0x0290, 0x01c8
SetEntitySpeed 0x00c0
_0807EDD4 0x0290, 0x0198
MoveTo 0x0290, 0x0198
Wait 0x001e
@ Door is opening
SetSyncFlag 0x00000010 @ Send signal to door
_0807EDD4 0x0290, 0x0190
MoveTo 0x0290, 0x0190
DoPostScriptAction 0x0008
_0807EDD4 0x0290, 0x0188
MoveTo 0x0290, 0x0188
SCRIPT_END
.2byte 0x0000
@@ -27,8 +27,8 @@ SCRIPT_START script_ZeldaTalkToSmith
WaitUntilTextboxCloses
DoPostScriptAction 0x0000
@ Leave room
_0807EDD4 0x0028, 0x0060
_0807EDD4 0x0000, 0x0060
MoveTo 0x0028, 0x0060
MoveTo 0x0000, 0x0060
Call sub_080536A8
Wait 0x001e
BeginBlock
@@ -4,13 +4,13 @@ SCRIPT_START script_PlayerEnters
SetEntitySpeed 0x0100
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x00b8, 0x0090
MoveTo 0x00b8, 0x0090
SetAnimationState 0x0006
DoPostScriptAction 0x0000
SetSyncFlag 0x00000020
WaitForSyncFlagAndClear 0x00000040
DoPostScriptAction 0x0001
_0807EDD4 0x0088, 0x0078
MoveTo 0x0088, 0x0078
SetAnimationState 0x0000
DoPostScriptAction 0x0000
Wait 0x000f
@@ -40,7 +40,7 @@ SCRIPT_START script_SmithAtAssembly
WaitForSyncFlagAndClear 0x00000001
SetEntitySpeed 0x0080
DoPostScriptAction 0x0001
_0807EDD4 0x0098, 0x0078
MoveTo 0x0098, 0x0078
FacePlayer
DoPostScriptAction 0x0000
DoPostScriptAction 0x0001
@@ -4,7 +4,7 @@ SCRIPT_START script_08015B14
SetAnimation 0x0018
SetEntitySpeed 0x0300
EndBlock
_0807EDD4 0x0248, 0x0218
MoveTo 0x0248, 0x0218
SetSyncFlag 0x00000020
DoPostScriptAction 0x0006
SCRIPT_END
@@ -1,7 +1,7 @@
@ Player at intro outside castle 1?
SCRIPT_START script_PlayerIntroBusinessScrub1
SetEntitySpeed 0x0100
_0807EDD4 0x0218, 0x0238
MoveTo 0x0218, 0x0238
SetAnimationState 0x0002
DoPostScriptAction 0x0000
SetSyncFlag 0x00000010
@@ -1,7 +1,7 @@
@ Player at intro outside castle
SCRIPT_START script_PlayerIntroBusinessScrub2
SetEntitySpeed 0x0100
_0807EDD4 0x0238, 0x0228
MoveTo 0x0238, 0x0228
SetAnimationState 0x0002
DoPostScriptAction 0x0000
SetSyncFlag 0x00000010
@@ -1,7 +1,7 @@
@ Intro Outside Castle Player
SCRIPT_START script_PlayerIntroBusinessScrub3
SetEntitySpeed 0x0100
_0807EDD4 0x0248, 0x0208
MoveTo 0x0248, 0x0208
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000010
@@ -13,12 +13,12 @@ SCRIPT_START script_ZeldaIntroBusinessScrub
EndBlock
DoPostScriptAction 0x0007
FacePlayer
_0807EDD4 0x01f8, 0x02f8
MoveTo 0x01f8, 0x02f8
SetAnimationState 0x0004
DoPostScriptAction 0x0000
MessageFromTargetPos TEXT_PROLOGUE, 0x11, 0x0002
WaitUntilTextboxCloses
_0807EDD4 0x01f8, 0x0268
MoveTo 0x01f8, 0x0268
SetEntityPositionRelative 0x0248, 0x0218
SetAnimationState 0x0006
DoPostScriptAction 0x0000
@@ -43,7 +43,7 @@ SCRIPT_START script_ZeldaIntroBusinessScrub
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000001
SetEntitySpeed 0x0100
_0807EDD4 0x0238, 0x0238
MoveTo 0x0238, 0x0238
SetAnimationState 0x0000
DoPostScriptAction 0x0000
DoPostScriptAction 0x000a
@@ -8,7 +8,7 @@ SCRIPT_START script_08011890
EndBlock
Wait 0x00f0
Call sub_08094B6C
_0807EDD4 0x01f8, 0x0088
MoveTo 0x01f8, 0x0088
Call sub_08094B80
PlaySound SFX_1CC
SetSyncFlag 0x10000000
@@ -17,8 +17,8 @@ SCRIPT_START script_GuardBottomRight
Wait 0x003c
SetAnimation 0x0014
SetEntitySpeed 0x0100
_0807EDD4 0x0200, 0x0098
_0807EDD4 0x0200, 0x00c8
MoveTo 0x0200, 0x0098
MoveTo 0x0200, 0x00c8
SetAnimation 0x0013
SetSyncFlag 0x00004000
WaitForSyncFlagAndClear 0x00002000
@@ -37,8 +37,8 @@ script_08011312:
Wait 0x003c
SetAnimation 0x0014
SetEntitySpeed 0x0100
_0807EDD4 0x01f0, 0x0098
_0807EDD4 0x01f0, 0x00c8
MoveTo 0x01f0, 0x0098
MoveTo 0x01f0, 0x00c8
SetAnimation 0x0013
SetSyncFlag 0x00001000
WaitForSyncFlagAndClear 0x00000800
@@ -20,16 +20,16 @@ SCRIPT_START script_GuardTopLeft
WaitForSyncFlagAndClear 0x00008000
SetAnimation 0x0014
SetEntitySpeed 0x0100
_0807EDD4 0x01e8, 0x0098
MoveTo 0x01e8, 0x0098
SetEntitySpeed 0x0040
_0807EEF4 0x0000, 0x0010
MoveToOffset 0x0000, 0x0010
SetAnimation 0x0013
SetSyncFlag 0x00010000
WaitForSyncFlagAndClear 0x00008000
DoPostScriptAction 0x000d
SetAnimation 0x0014
SetEntitySpeed 0x0020
_0807EEF4 0x0000, 0xfff0
MoveToOffset 0x0000, 0xfff0
SetAnimation 0x0013
DoPostScriptAction 0x0010
SetSyncFlag 0x00010000
@@ -20,16 +20,16 @@ SCRIPT_START script_GuardTopRight
WaitForSyncFlagAndClear 0x00020000
SetAnimation 0x0014
SetEntitySpeed 0x0100
_0807EDD4 0x0208, 0x0098
MoveTo 0x0208, 0x0098
SetEntitySpeed 0x0040
_0807EEF4 0x0000, 0x0010
MoveToOffset 0x0000, 0x0010
SetAnimation 0x0013
SetSyncFlag 0x00040000
WaitForSyncFlagAndClear 0x00020000
DoPostScriptAction 0x000d
SetAnimation 0x0014
SetEntitySpeed 0x0020
_0807EEF4 0x0000, 0xfff0
MoveToOffset 0x0000, 0xfff0
SetAnimation 0x0013
DoPostScriptAction 0x0010
SetSyncFlag 0x00040000
@@ -10,7 +10,7 @@ SCRIPT_START script_KingDaltusIntroCeremony
DoPostScriptAction 0x0007
DoPostScriptAction 0x0001
SetEntitySpeed 0x0040
_0807EDD4 0x01f8, 0x0048
MoveTo 0x01f8, 0x0048
DoPostScriptAction 0x0000
SetSyncFlag 0x00000080
WaitForSyncFlagAndClear 0x00000040
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerIntroCastle
BeginBlock
SetEntitySpeed 0x0080
EndBlock
_0807EDD4 0x01e8, 0x0050
MoveTo 0x01e8, 0x0050
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000400
@@ -5,7 +5,7 @@ SCRIPT_START script_PlayerProtectingZelda
EndBlock
SetEntitySpeed 0x0200
DoPostScriptAction 0x0001
_0807EDD4 0x01d8, 0x0068
MoveTo 0x01d8, 0x0068
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000400
@@ -8,9 +8,9 @@ SCRIPT_START script_VaatiDarkMagic
EndBlock
WaitForSyncFlagAndClear 0x08000000
Call sub_08094B6C
_0807EDD4 0x01d8, 0x0078
MoveTo 0x01d8, 0x0078
StartPlayerScript script_PlayerFainting
_0807EDD4 0x01d8, 0x0058
MoveTo 0x01d8, 0x0058
Call sub_08094B80
PlaySound SFX_VO_ZELDA7
PlaySound SFX_1C6
@@ -7,7 +7,7 @@ SCRIPT_START script_VaatiIntroCeremony
Call DeleteHitbox
WaitForSyncFlagAndClear 0x00000100
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x00d0
MoveTo 0x01f8, 0x00d0
DoPostScriptAction 0x0000
SetSyncFlag 0x00000200
WaitForSyncFlagAndClear 0x00000100
@@ -44,7 +44,7 @@ SCRIPT_START script_VaatiIntroCeremony
WaitForSyncFlagAndClear 0x00000100
SetEntitySpeed 0x0080
DoPostScriptAction 0x0001
_0807EDD4 0x01d8, 0x00a8
MoveTo 0x01d8, 0x00a8
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000200
@@ -64,7 +64,7 @@ SCRIPT_START script_VaatiIntroCeremony
WaitForSyncFlagAndClear 0x00000100
SetEntitySpeed 0x0100
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x0098
MoveTo 0x01f8, 0x0098
SetAnimationState 0x0000
DoPostScriptAction 0x0000
DoPostScriptAction 0x0004
@@ -17,20 +17,20 @@ script_080111F6:
script_08011206:
DoPostScriptAction 0x0007
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x0050
MoveTo 0x01f8, 0x0050
FacePlayer
DoPostScriptAction 0x0000
SetSyncFlag 0x00000020
WaitForSyncFlagAndClear 0x00000010
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x0020
MoveTo 0x01f8, 0x0020
DoPostScriptAction 0x0008
SetSyncFlag 0x00000020
WaitForSyncFlagAndClear 0x00000010
DoPostScriptAction 0x0007
DoPostScriptAction 0x0001
SetEntitySpeed 0x0040
_0807EDD4 0x01e8, 0x0040
MoveTo 0x01e8, 0x0040
DoPostScriptAction 0x0000
SetSyncFlag 0x00000020
WaitForSyncFlagAndClear 0x00000010
@@ -38,7 +38,7 @@ script_08011206:
SetSyncFlag 0x00000020
WaitForSyncFlagAndClear 0x00000010
DoPostScriptAction 0x0001
_0807EDD4 0x01d8, 0x0058
MoveTo 0x01d8, 0x0058
DoPostScriptAction 0x0000
SetSyncFlag 0x00000020
WaitForSyncFlagAndClear 0x00000010
@@ -74,7 +74,7 @@ SCRIPT_START script_Npc4EIntroCastle
SetSyncFlag 0x00000100
SetEntityPositionRelative 0x01f8, 0x0220
SetEntitySpeed 0x0100
_0807EDD4 0x01f8, 0x0098
MoveTo 0x01f8, 0x0098
Wait 0x003c
WaitForSyncFlagAndClear 0x00000200
SetSyncFlag 0x00280000
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerIntro2
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x00a0, 0x0278
MoveTo 0x00a0, 0x0278
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerIntro3
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x0078, 0x01c0
MoveTo 0x0078, 0x01c0
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerIntro4
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x0108, 0x01c8
MoveTo 0x0108, 0x01c8
SetAnimationState 0x0002
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -10,7 +10,7 @@ script_0800FAFC:
script_0800FB06:
CallWithArg sub_0807F464, 0x000000e8
script_0800FB10:
_0807EDD4 0x00e8, 0x0270
MoveTo 0x00e8, 0x0270
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -18,7 +18,7 @@ script_0800FB6C:
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x0200
_0807EDD4 0x00b8, 0x0318
MoveTo 0x00b8, 0x0318
SetEntityPositionRelative 0x00a0, 0x0260
SetAnimationState 0x0000
DoPostScriptAction 0x0001
@@ -36,9 +36,9 @@ script_0800FBAE:
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x0200
_0807EDD4 0x00a0, 0x0268
_0807EDD4 0x0070, 0x0268
_0807EDD4 0x0070, 0x0208
MoveTo 0x00a0, 0x0268
MoveTo 0x0070, 0x0268
MoveTo 0x0070, 0x0208
SetEntityPositionRelative 0x0078, 0x01a8
SetAnimationState 0x0000
DoPostScriptAction 0x0001
@@ -55,7 +55,7 @@ script_0800FC06:
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x0200
_0807EDD4 0x00f8, 0x01a8
MoveTo 0x00f8, 0x01a8
SetEntityPositionRelative 0x0118, 0x01c8
SetAnimationState 0x0002
DoPostScriptAction 0x0001
@@ -72,7 +72,7 @@ script_0800FC52:
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x0200
_0807EDD4 0x0118, 0x0260
MoveTo 0x0118, 0x0260
SetEntityPositionRelative 0x00f8, 0x0270
SetAnimationState 0x0000
DoPostScriptAction 0x0001
@@ -9,9 +9,9 @@ SCRIPT_START script_HurdyGurdyManFirstKinstone
SetAnimationState 0x0002
WaitForSyncFlagAndClear 0x00000002
DoPostScriptAction 0x0007
_0807EDD4 0x01b8, 0x0328
MoveTo 0x01b8, 0x0328
SetSyncFlag 0x00000040
_0807EDD4 0x01f8, 0x0328
MoveTo 0x01f8, 0x0328
SetAnimationState 0x0004
SetAnimation 0x0008
_0807E8E4_0
@@ -108,7 +108,7 @@ script_0800F314:
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x0100
SetAnimationState 0x0002
_0807EEF4 0x00c0, 0x0000
MoveToOffset 0x00c0, 0x0000
SetSyncFlag 0x00000040
DoPostScriptAction 0x0006
SCRIPT_END
@@ -11,9 +11,9 @@ SCRIPT_START script_KidKinstone1
Call SetPriorityMessage
WaitForSyncFlagAndClear 0x00000004
DoPostScriptAction 0x0007
_0807EDD4 0x01f8, 0x0318
_0807EDD4 0x0208, 0x0318
_0807EDD4 0x0208, 0x0338
MoveTo 0x01f8, 0x0318
MoveTo 0x0208, 0x0318
MoveTo 0x0208, 0x0338
SetAnimationState 0x0006
DoPostScriptAction 0x0000
DoPostScriptAction 0x000a
@@ -37,7 +37,7 @@ script_0800F402:
Wait 0x0010
SetEntitySpeed 0x0100
WalkNorth 0x0010
_0807EDD4 0x0288, 0x0328
MoveTo 0x0288, 0x0328
SetSyncFlag 0x00000080
DoPostScriptAction 0x0006
SCRIPT_END
@@ -11,8 +11,8 @@ SCRIPT_START script_KidKinstone2
Call SetPriorityMessage
WaitForSyncFlagAndClear 0x00000008
DoPostScriptAction 0x0007
_0807EDD4 0x01d8, 0x0328
_0807EDD4 0x01f8, 0x0348
MoveTo 0x01d8, 0x0328
MoveTo 0x01f8, 0x0348
SetAnimationState 0x0000
DoPostScriptAction 0x0000
DoPostScriptAction 0x000a
@@ -37,7 +37,7 @@ script_0800F490:
SetEntitySpeed 0x0100
WalkEast 0x0010
WalkNorth 0x0020
_0807EDD4 0x0288, 0x0328
MoveTo 0x0288, 0x0328
SetSyncFlag 0x00000100
DoPostScriptAction 0x0006
SCRIPT_END
@@ -11,8 +11,8 @@ SCRIPT_START script_KidKinstone3
Call SetPriorityMessage
WaitForSyncFlagAndClear 0x00000010
DoPostScriptAction 0x0007
_0807EDD4 0x01c8, 0x0328
_0807EDD4 0x01e8, 0x0338
MoveTo 0x01c8, 0x0328
MoveTo 0x01e8, 0x0338
SetAnimationState 0x0002
DoPostScriptAction 0x0000
DoPostScriptAction 0x000a
@@ -36,7 +36,7 @@ script_0800F524:
Wait 0x0028
SetEntitySpeed 0x0100
WalkNorth 0x0010
_0807EDD4 0x0288, 0x0328
MoveTo 0x0288, 0x0328
SetSyncFlag 0x00000200
DoPostScriptAction 0x0006
SCRIPT_END
@@ -8,7 +8,7 @@ SCRIPT_START script_PlayerAtFirstKinstone
DoPostScriptAction 0x0004
Wait 0x003c
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x0338
MoveTo 0x01f8, 0x0338
SetAnimationState 0x0006
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -9,7 +9,7 @@ SCRIPT_START script_ForestMinish5
EndBlock
WaitForSyncFlagAndClear 0x00000200
DoPostScriptAction 0x0007
_0807EDD4 0x0208, 0x0308
MoveTo 0x0208, 0x0308
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000400
@@ -22,13 +22,13 @@ SCRIPT_START script_ForestMinish5
WaitForSyncFlagAndClear 0x00000200
SetEntitySpeed 0x0200
DoPostScriptAction 0x000f
_0807EDD4 0x0208, 0x0328
MoveTo 0x0208, 0x0328
DoPostScriptAction 0x0000
SetSyncFlag 0x00000400
WaitForSyncFlagAndClear 0x00000200
SetEntitySpeed 0x0300
DoPostScriptAction 0x000f
_0807EDD4 0x0208, 0x02b0
MoveTo 0x0208, 0x02b0
SetSyncFlag 0x00000400
DoPostScriptAction 0x0006
SCRIPT_END
@@ -11,20 +11,20 @@ SCRIPT_START script_ForestMinish6
DoPostScriptAction 0x0007
SetAnimationState 0x0002
DoPostScriptAction 0x0001
_0807EDD4 0x01a8, 0x0330
MoveTo 0x01a8, 0x0330
SetAnimationState 0x0002
DoPostScriptAction 0x0000
SetSyncFlag 0x00001000
WaitForSyncFlagAndClear 0x00000800
SetEntitySpeed 0x0200
DoPostScriptAction 0x000f
_0807EDD4 0x01f8, 0x0348
MoveTo 0x01f8, 0x0348
DoPostScriptAction 0x0000
SetSyncFlag 0x00001000
WaitForSyncFlagAndClear 0x00000800
SetEntitySpeed 0x0300
DoPostScriptAction 0x000f
_0807EDD4 0x0178, 0x0328
MoveTo 0x0178, 0x0328
SetSyncFlag 0x00001000
DoPostScriptAction 0x0006
SCRIPT_END
@@ -9,14 +9,14 @@ SCRIPT_START script_ForestMinish7
EndBlock
WaitForSyncFlagAndClear 0x00002000
DoPostScriptAction 0x0007
_0807EDD4 0x0258, 0x0330
MoveTo 0x0258, 0x0330
SetAnimationState 0x0006
DoPostScriptAction 0x0000
SetSyncFlag 0x00004000
WaitForSyncFlagAndClear 0x00002000
SetEntitySpeed 0x0200
DoPostScriptAction 0x000f
_0807EDD4 0x0218, 0x0340
MoveTo 0x0218, 0x0340
DoPostScriptAction 0x0000
SetSyncFlag 0x00004000
WaitForSyncFlagAndClear 0x00002000
@@ -28,7 +28,7 @@ SCRIPT_START script_ForestMinish7
WaitForSyncFlagAndClear 0x00002000
SetEntitySpeed 0x0300
DoPostScriptAction 0x000f
_0807EDD4 0x0288, 0x02d8
MoveTo 0x0288, 0x02d8
SetSyncFlag 0x00004000
DoPostScriptAction 0x0006
SCRIPT_END
@@ -9,14 +9,14 @@ SCRIPT_START script_ForestMinish8
EndBlock
WaitForSyncFlagAndClear 0x00008000
DoPostScriptAction 0x0007
_0807EDD4 0x01b8, 0x0320
MoveTo 0x01b8, 0x0320
SetAnimationState 0x0002
DoPostScriptAction 0x0000
SetSyncFlag 0x00010000
WaitForSyncFlagAndClear 0x00008000
SetEntitySpeed 0x0200
DoPostScriptAction 0x000f
_0807EDD4 0x01f8, 0x0330
MoveTo 0x01f8, 0x0330
DoPostScriptAction 0x0000
SetSyncFlag 0x00010000
WaitForSyncFlagAndClear 0x00008000
@@ -28,7 +28,7 @@ SCRIPT_START script_ForestMinish8
WaitForSyncFlagAndClear 0x00008000
SetEntitySpeed 0x0300
DoPostScriptAction 0x000f
_0807EDD4 0x0188, 0x02d8
MoveTo 0x0188, 0x02d8
SetSyncFlag 0x00010000
DoPostScriptAction 0x0006
SCRIPT_END
@@ -9,20 +9,20 @@ SCRIPT_START script_ForestMinish9
EndBlock
WaitForSyncFlagAndClear 0x00020000
DoPostScriptAction 0x0007
_0807EDD4 0x0268, 0x0338
MoveTo 0x0268, 0x0338
SetAnimationState 0x0006
DoPostScriptAction 0x0000
SetSyncFlag 0x00040000
WaitForSyncFlagAndClear 0x00020000
SetEntitySpeed 0x0200
DoPostScriptAction 0x000f
_0807EDD4 0x0218, 0x0350
MoveTo 0x0218, 0x0350
DoPostScriptAction 0x0000
SetSyncFlag 0x00040000
WaitForSyncFlagAndClear 0x00020000
SetEntitySpeed 0x0300
DoPostScriptAction 0x000f
_0807EDD4 0x02a8, 0x0328
MoveTo 0x02a8, 0x0328
SetSyncFlag 0x00040000
DoPostScriptAction 0x0006
SCRIPT_END
@@ -4,9 +4,9 @@ SCRIPT_START script_PlayerAtVillageIntro
SetEntitySpeed 0x0100
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x0208, 0x0358
MoveTo 0x0208, 0x0358
SetEntitySpeed 0x0080
_0807EDD4 0x0208, 0x0340
MoveTo 0x0208, 0x0340
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
Call SetPlayerActionNormal
@@ -8,13 +8,13 @@ SCRIPT_START script_CutsceneMiscObjectDarkMagic
Wait 0x0078
PlaySound SFX_1C5
Call sub_08094B6C
_0807EDD4 0x0078, 0x00b8
MoveTo 0x0078, 0x00b8
PlaySound SFX_1C6
Call sub_08094B80
SetSyncFlag 0x00020000
SetEntitySpeed 0x0080
WaitForSyncFlagAndClear 0x00040000
_0807EDD4 0x0078, 0x00c8
MoveTo 0x0078, 0x00c8
SetSyncFlag 0x00080000
WaitForSyncFlagAndClear 0x00040000
DoPostScriptAction 0x0006
@@ -8,7 +8,7 @@ SCRIPT_START script_CutsceneMiscObjectMinishCap
WaitForSyncFlagAndClear 0x00000080
CallWithArg CreateRepeatedSoundManager, 0x00000003
Call sub_08094B0C
_0807EDD4 0x0078, 0x0068
MoveTo 0x0078, 0x0068
SetSyncFlag 0x00000100
WaitForSyncFlagAndClear 0x00000080
_0807EF3C -128, 0x0000
@@ -13,7 +13,7 @@ SCRIPT_START script_EzloCapExplainingOriginStory
SetAnimation 0x0018
Call sub_0806D8A0
script_080153C2:
_0807EE30
MoveTowardsTarget
JumpIfNot script_080153C2
SetAnimation 0x001f
StartPlayerScript script_PlayerReceivedExposition
@@ -9,7 +9,7 @@ SCRIPT_START script_MinishEzlo
CallWithArg sub_0806AF60, 0x00000000
WaitForSyncFlagAndClear 0x00008000
CallWithArg sub_0806AF60, 0x00000004
_0807EDD4 0x0078, 0x00b8
MoveTo 0x0078, 0x00b8
SetAnimationState 0x0000
CallWithArg sub_0806AF60, 0x00000000
SetSyncFlag 0x00010000
@@ -17,7 +17,7 @@ SCRIPT_START script_MinishEzlo
DoPostScriptAction 0x000d
SetAnimationState 0x0000
CallWithArg sub_0806AF60, 0x00000004
_0807EDD4 0x0078, 0x00c8
MoveTo 0x0078, 0x00c8
SetSyncFlag 0x00010000
WaitForSyncFlagAndClear 0x00008000
SetAnimationState 0x0000
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtVaatisAppearance
SetEntitySpeed 0x0080
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x00b8
MoveTo 0x01f8, 0x00b8
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerDefeatedMoblins
SetEntitySpeed 0x0100
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x0148
MoveTo 0x01f8, 0x0148
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerTryToFollowVaati
SetEntitySpeed 0x0200
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x01f8, 0x0148
MoveTo 0x01f8, 0x0148
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -13,7 +13,7 @@ SCRIPT_START script_CutsceneMiscObjectMinishCapOutro
CallWithArg sub_080960C4, script_CutsceneMiscObjectEzloDismounting
SetAnimation 0x0002
Call sub_08094B0C
_0807EDD4 0x0068, 0x0088
MoveTo 0x0068, 0x0088
Call sub_08094B80
SetSyncFlag 0x00000100
WaitForSyncFlagAndClear 0x00000008
@@ -17,7 +17,7 @@ SCRIPT_START script_EzloCapOutro
ClearSyncFlag 0x00000800
CallWithArg sub_080960C4, script_CutsceneMiscObjectEzloDismounting
Wait 0x003c
_0807EDD4 0x0088, 0x0068
MoveTo 0x0088, 0x0068
Wait 0x0078
SetSyncFlag 0x00000800
PlaySound SFX_143
@@ -47,12 +47,12 @@ SCRIPT_START script_MinishEzloGoodbye
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x0080
_0807EEF4 0x0000, 0xfff0
MoveToOffset 0x0000, 0xfff0
Wait 0x003c
_0807EEF4 0x0000, 0xfff0
MoveToOffset 0x0000, 0xfff0
SetSyncFlag 0x00000004
WaitForSyncFlagAndClear 0x00000002
_0807EDD4 0x0088, 0x0040
MoveTo 0x0088, 0x0040
SetSyncFlag 0x00000004
DoPostScriptAction 0x0006
SCRIPT_END
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerAtEzlo
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x0088, 0x0080
MoveTo 0x0088, 0x0080
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -8,7 +8,7 @@ SCRIPT_START script_08013494
EndBlock
Wait 0x005a
Call sub_08094B6C
_0807EDD4 0x0098, 0x0080
MoveTo 0x0098, 0x0080
BeginBlock
Call sub_08094B80
PlaySound SFX_1CC
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtPicture
SetEntitySpeed 0x0080
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x0098, 0x0058
MoveTo 0x0098, 0x0058
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtTakeover
SetEntitySpeed 0x0080
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x0168, 0x0058
MoveTo 0x0168, 0x0058
SetAnimationState 0x0004
DoPostScriptAction 0x0000
CallWithArg SetPlayerAnimation2, 0x000003c5
+2 -2
View File
@@ -61,10 +61,10 @@ script_0800E2AE:
EndBlock
SetAnimationState 0x0000
CallWithArg sub_0807F3D8, 0x00000004
_0807EDD4 0x0088, 0x0168
MoveTo 0x0088, 0x0168
SetAnimationState 0x0006
CallWithArg sub_0807F3D8, 0x00000004
_0807EDD4 0x0070, 0x0168
MoveTo 0x0070, 0x0168
FacePlayer
CallWithArg sub_0807F3D8, 0x00000000
_0807E9D4
@@ -5,7 +5,7 @@ SCRIPT_START script_PlayerCastleCollapsing
EndBlock
SetAnimationState 0x0004
DoPostScriptAction 0x0000
_0807EEF4 0x0000, 0x0080
MoveToOffset 0x0000, 0x0080
SetSyncFlag 0x00000004
Call SetPlayerActionNormal
SCRIPT_END
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerCastleEscape
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x0198, 0x01c8
MoveTo 0x0198, 0x01c8
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerRescuedZelda
SetEntitySpeed 0x0100
EndBlock
CallWithArg sub_0807F4F8, 0x000000a0
_0807EDD4 0x0078, 0x00a0
MoveTo 0x0078, 0x00a0
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000004
+1 -1
View File
@@ -5,7 +5,7 @@ SCRIPT_START script_PlayerV2Defeated
EndBlock
WaitForSyncFlagAndClear 0x00000001
DoPostScriptAction 0x0001
_0807EDD4 0x00a8, 0x002c
MoveTo 0x00a8, 0x002c
SetSyncFlag 0x00000002
Call SetPlayerActionNormal
SCRIPT_END
@@ -39,7 +39,7 @@ script_0800DCD0:
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000001
SetEntitySpeed 0x0100
_0807EEF4 0x0000, 0x0008
MoveToOffset 0x0000, 0x0008
SetAnimationState 0x0004
DoPostScriptAction 0x0000
Wait 0x001e
@@ -64,6 +64,6 @@ script_0800DCD0:
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000001
SetEntitySpeed 0x0100
_0807EEF4 0x0000, 0x0080
MoveToOffset 0x0000, 0x0080
SCRIPT_END
.2byte 0x0000
@@ -12,7 +12,7 @@ SCRIPT_START script_ZeldaCastleEscape
SetEntityPositionRelative 0x0198, 0x0148
DoPostScriptAction 0x0007
EndBlock
_0807EDD4 0x0198, 0x01a8
MoveTo 0x0198, 0x01a8
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
+1 -1
View File
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtMazaal
SetAnimationState 0x0000
SetEntitySpeed 0x0140
EndBlock
_0807EDD4 0x00b8, 0x0094
MoveTo 0x00b8, 0x0094
Wait 0x0008
DoPostScriptAction 0x0000
Wait 0x0008
@@ -15,6 +15,6 @@ SCRIPT_START script_PlayerDefeatedMazaal
SetAnimationState 0x0004
Wait 0x0008
SetSyncFlag 0x00000002
_0807EDD4 0x0088, 0x0158
MoveTo 0x0088, 0x0158
SCRIPT_END
.2byte 0x0000
@@ -9,7 +9,7 @@ SCRIPT_START script_CutsceneMiscObjectKingsGravestone
Wait 0x003c
SetSyncFlag 0x00000002
WaitForSyncFlagAndClear 0x00000004
_0807EDD4 0x0118, 0x0060
MoveTo 0x0118, 0x0060
SetSyncFlag 0x00000002
DoPostScriptAction 0x0006
SCRIPT_END
@@ -12,7 +12,7 @@ SCRIPT_START script_CameraTarget7FirstCrow
script_08009816:
EndBlock
BeginBlock
_0807EE30
MoveTowardsTarget
JumpIfNot script_08009816
EndBlock
SetSyncFlag 0x00000004
@@ -2,7 +2,7 @@
SCRIPT_START script_PlayerAtGraveyardHouseDoor
SetEntitySpeed 0x0080
DoPostScriptAction 0x0001
_0807EDD4 0x01a0, 0x01b0
MoveTo 0x01a0, 0x01b0
SetAnimationState 0x0000
DoPostScriptAction 0x0000
Wait 0x000a
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtKingGustav
SetEntitySpeed 0x0080
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x0118, 0x0060
MoveTo 0x0118, 0x0060
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
+2 -2
View File
@@ -11,7 +11,7 @@ SCRIPT_START script_CafeGuy
script_0800ECAC:
SetAnimationState 0x0006
SetAnimation 0x0007
_0807EDD4 0x0028, 0x0050
MoveTo 0x0028, 0x0050
Wait 0x001e
SetAnimationState 0x0004
SetAnimation 0x0002
@@ -21,7 +21,7 @@ script_0800ECAC:
Wait 0x001e
SetAnimationState 0x0002
SetAnimation 0x0005
_0807EDD4 0x0048, 0x0050
MoveTo 0x0048, 0x0050
Wait 0x001e
SetAnimationState 0x0004
SetAnimation 0x0002
+1 -1
View File
@@ -50,7 +50,7 @@ script_080144C8:
Wait 0x0018
SetRoomFlag 0x0000
SetLocalFlag 0x0092
_0807EEF4 0x0000, -96
MoveToOffset 0x0000, -96
Call DisablePauseMenu
Jump script_080144FC
script_080144F0:
@@ -16,7 +16,7 @@ script_0800FE66:
BeginBlock
Call sub_08069ACC
JumpIf script_0800FE7E
_0807EE30
MoveTowardsTarget
JumpIfNot script_0800FE66
Jump script_0800FE5A
script_0800FE7E:
@@ -16,7 +16,7 @@ script_0800FDEE:
BeginBlock
Call sub_08069ACC
JumpIf script_0800FE06
_0807EE30
MoveTowardsTarget
JumpIfNot script_0800FDEE
Jump script_0800FDE2
script_0800FE06:
+1 -1
View File
@@ -60,7 +60,7 @@ script_08010014:
SetAnimationState 0x0004
CallWithArg sub_0807F3D8, 0x0000000c
SetEntitySpeed 0x0100
_0807EDD4 0x0018, 0x0108
MoveTo 0x0018, 0x0108
SetAnimationState 0x0002
CallWithArg sub_0807F3D8, 0x00000008
SetLocalFlag MACHI_02_HEISHI
+10 -10
View File
@@ -10,37 +10,37 @@ script_08010314:
CallWithArg GetRandomInt, 0x00000009
JumpTable script_08010340, script_0801034A, script_08010354, script_0801035E, script_08010368, script_08010372, script_0801037C, script_08010386, script_08010390
script_08010340:
_0807EE04 0x0358, 0x0078
LookAt 0x0358, 0x0078
Jump script_08010396
script_0801034A:
_0807EE04 0x0390, 0x0078
LookAt 0x0390, 0x0078
Jump script_08010396
script_08010354:
_0807EE04 0x03c8, 0x0078
LookAt 0x03c8, 0x0078
Jump script_08010396
script_0801035E:
_0807EE04 0x0358, 0x0098
LookAt 0x0358, 0x0098
Jump script_08010396
script_08010368:
_0807EE04 0x0390, 0x0098
LookAt 0x0390, 0x0098
Jump script_08010396
script_08010372:
_0807EE04 0x03c8, 0x0098
LookAt 0x03c8, 0x0098
Jump script_08010396
script_0801037C:
_0807EE04 0x0358, 0x00b8
LookAt 0x0358, 0x00b8
Jump script_08010396
script_08010386:
_0807EE04 0x0390, 0x00b8
LookAt 0x0390, 0x00b8
Jump script_08010396
script_08010390:
_0807EE04 0x03c8, 0x00b8
LookAt 0x03c8, 0x00b8
script_08010396:
EndBlock
BeginBlock
Call sub_080626C0
JumpIf script_08010314
_0807EE30
MoveTowardsTarget
JumpIfNot script_08010396
Jump script_08010314
.2byte 0x0000
+5 -5
View File
@@ -11,22 +11,22 @@ script_0800D5AC:
CallWithArg GetRandomInt, 0x00000004
JumpTable script_0800D5CE, script_0800D5D8, script_0800D5E2, script_0800D5EC
script_0800D5CE:
_0807EE04 0x0038, 0x0098
LookAt 0x0038, 0x0098
Jump script_0800D5F2
script_0800D5D8:
_0807EE04 0x0058, 0x0098
LookAt 0x0058, 0x0098
Jump script_0800D5F2
script_0800D5E2:
_0807EE04 0x0038, 0x00c8
LookAt 0x0038, 0x00c8
Jump script_0800D5F2
script_0800D5EC:
_0807EE04 0x0058, 0x00c8
LookAt 0x0058, 0x00c8
script_0800D5F2:
EndBlock
BeginBlock
Call sub_080626C0
JumpIf script_0800D5AC
_0807EE30
MoveTowardsTarget
JumpIfNot script_0800D5F2
Jump script_0800D5AC
.2byte 0x0000
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerAtCarlov
EndBlock
WaitForSyncFlagAndClear 0x00000002
SetEntitySpeed 0x00e0
_0807EDD4 0x0078, 0x0068
MoveTo 0x0078, 0x0068
DoPostScriptAction 0x0000
Wait 0x0010
SetSyncFlag 0x00000001
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtRem
SetAnimationState 0x0006
SetEntitySpeed 0x0140
EndBlock
_0807EDD4 0x00a8, 0x0060
MoveTo 0x00a8, 0x0060
Wait 0x0008
DoPostScriptAction 0x0000
Wait 0x0008
@@ -5,7 +5,7 @@ SCRIPT_START script_PlayerStepOnTrap
SetEntitySpeed 0x0100
EndBlock
DoPostScriptAction 0x0001
_0807EDD4 0x0078, 0x0080
MoveTo 0x0078, 0x0080
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
Call SetPlayerActionNormal
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerWhenLeavingCarlovAlreadyPaid
EndBlock
WaitForSyncFlagAndClear 0x00000001
SetEntitySpeed 0x00e0
_0807EDD4 0x0078, 0x0078
MoveTo 0x0078, 0x0078
DoPostScriptAction 0x0000
Wait 0x0010
SetSyncFlag 0x00000002
+1 -1
View File
@@ -25,7 +25,7 @@ script_08010B22:
CallWithArg sub_080608E4, 0x00000000
JumpIf script_08010B44
script_08010B3A:
_0807EE30
MoveTowardsTarget
JumpIfNot script_08010B22
Jump script_08010B10
script_08010B44:
@@ -13,26 +13,26 @@ SCRIPT_START script_SturgeonAllBooksCollected
WaitUntilTextboxCloses
DoPostScriptAction 0x0007
Call sub_08064D08
_0807EDD4 0x0068, 0x0078
MoveTo 0x0068, 0x0078
Call sub_08064D10
Wait 0x000f
SetAnimationState 0x0002
Wait 0x000f
Call sub_08064D08
_0807EDD4 0x0098, 0x0078
MoveTo 0x0098, 0x0078
Call sub_08064D10
Wait 0x000f
SetAnimationState 0x0004
PlaySound SFX_PLY_LIFT
Wait 0x000f
SetAnimationState 0x0002
_0807EDD4 0x00ac, 0x0078
MoveTo 0x00ac, 0x0078
Wait 0x000f
SetAnimationState 0x0004
PlaySound SFX_PLY_LIFT
Wait 0x000f
SetAnimationState 0x0002
_0807EDD4 0x00c0, 0x0078
MoveTo 0x00c0, 0x0078
Wait 0x000f
SetAnimationState 0x0004
PlaySound SFX_PLY_LIFT
@@ -40,13 +40,13 @@ SCRIPT_START script_SturgeonAllBooksCollected
SetAnimationState 0x0006
Wait 0x001e
Call sub_08064D08
_0807EDD4 0x0068, 0x0078
MoveTo 0x0068, 0x0078
Call sub_08064D10
Wait 0x000f
SetAnimationState 0x0000
Wait 0x000f
Call sub_08064D08
_0807EDD4 0x0068, 0x0018
MoveTo 0x0068, 0x0018
Call sub_08064D10
PlaySound SFX_STAIRS
SetSyncFlag 0x00000001
@@ -35,12 +35,12 @@ script_0800E7BA:
SetAnimationState 0x0002
CallWithArg sub_0806AF60, 0x00000004
Call sub_0806AF70
_0807EE04 0x0188, 0x0058
LookAt 0x0188, 0x0058
script_0800E7D8:
EndBlock
BeginBlock
Call sub_0806AF78
_0807EE30
MoveTowardsTarget
JumpIfNot script_0800E7D8
EntityHasHeight
JumpIf script_0800E7D8
@@ -21,7 +21,7 @@ script_0800EFFE:
Wait 0x0004
SetAnimationState 0x0002
CallWithArg sub_0806AF60, 0x00000004
_0807EDD4 0x0088, 0x0040
MoveTo 0x0088, 0x0040
DoPostScriptAction 0x000a
SetAnimationState 0x0002
CallWithArg sub_0806AF60, 0x00000008
@@ -34,7 +34,7 @@ script_0800EFFE:
Wait 0x0004
SetAnimationState 0x0006
CallWithArg sub_0806AF60, 0x00000004
_0807EDD4 0x0068, 0x0040
MoveTo 0x0068, 0x0040
DoPostScriptAction 0x000a
CheckLocalFlag 0x007b
JumpIf script_0800F082
@@ -1,10 +1,10 @@
@ BigGoron Kinstone cutscene 4
SCRIPT_START script_BigGoronKinstone4
_0807EEF4 0xfff8, 0x0000
_0807EEF4 0x0010, 0x0000
_0807EEF4 0xfff0, 0x0000
_0807EEF4 0x0010, 0x0000
_0807EEF4 0xfff8, 0x0000
MoveToOffset 0xfff8, 0x0000
MoveToOffset 0x0010, 0x0000
MoveToOffset 0xfff0, 0x0000
MoveToOffset 0x0010, 0x0000
MoveToOffset 0xfff8, 0x0000
_0807F0C8 0x0000, 0x0000
Wait 0x001e
MessageNoOverlap TEXT_GORONS, 0x00
@@ -1,7 +1,7 @@
@ BigGoron Kinstone Cutscene 5
SCRIPT_START script_BigGoronKinstone5
SetEntitySpeed 0x0080
_0807EEF4 0x0000, -208
MoveToOffset 0x0000, -208
_0807F0C8 0x0000, 0x0000
Wait 0x00b4
Call sub_08054968
@@ -9,13 +9,13 @@ SCRIPT_START script_GormanFirstAppearance
script_0800BA8E:
CheckRoomFlag 0x00ff
JumpIfNot script_0800BA8E
_0807EDD4 0x02f8, 0x0350
MoveTo 0x02f8, 0x0350
Wait 0x001e
DoPostScriptAction 0x0004
Wait 0x003c
SetAnimationState 0x0006
Wait 0x001e
_0807EDD4 0x02f0, 0x0350
MoveTo 0x02f0, 0x0350
Wait 0x001e
MessageNoOverlap TEXT_KINSTONE, 0x00
WaitUntilTextboxCloses
@@ -34,5 +34,5 @@ script_0800BD1C:
SetAnimationState 0x0002
WaitForSyncFlagAndClear 0x00000004
SetEntitySpeed 0x0080
_0807EEF4 0x0000, -32
MoveToOffset 0x0000, -32
SCRIPT_END

Some files were not shown because too many files have changed in this diff Show More