mirror of
https://github.com/zeldaret/tmc
synced 2026-05-31 01:16:04 -04:00
+8
-8
@@ -281,7 +281,7 @@ void sub_080A5BB8(void) {
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m = &gMain;
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*(vu8*)&m->sleepStatus; // force a read
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m->sleepStatus = SLEEP;
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SetFade(6, 8);
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SetFade(FADE_BLACK_WHITE | FADE_INSTANT, 8);
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sub_080A4E84(2);
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gPauseMenuOptions.unk16 = 16;
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}
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@@ -705,7 +705,7 @@ void sub_080A6CA8(void) {
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sub_080A6290();
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gMenu.field_0x3 = sub_080A6D74(0);
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SetMenuType(1);
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SetFade(4, 8);
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SetFade(FADE_INSTANT, 8);
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}
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void sub_080A6CD8(void) {
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@@ -805,7 +805,7 @@ void sub_080A6DD0(void) {
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void sub_080A6DF8(void) {
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if (gMenu.field_0x0 == 2) {
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SetMenuType(4);
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SetFade(5, 8);
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SetFade(FADE_IN_OUT | FADE_INSTANT, 8);
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} else {
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ResetPlayerAnimationAndAction();
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sub_080042D0(&gPlayerEntity, (u32)gPlayerEntity.animIndex, gPlayerEntity.spriteIndex);
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@@ -974,7 +974,7 @@ void MenuFadeIn(u32 param_1, u32 param_2) {
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gUI.isLoading = -1;
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gUI.fadeInTime = 0x20;
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gMain.substate = GAMEMAIN_SUBTASK;
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SetFade(5, 0x20);
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SetFade(FADE_IN_OUT | FADE_INSTANT, 0x20);
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gUnk_02018EB0.unk_0 = 0;
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gUnk_02018EB0.unk_1 = 0;
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}
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@@ -996,7 +996,7 @@ void sub_080A71C4(u32 param_1, u32 param_2, u32 param_3, u32 param_4) {
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void Subtask_Exit(void) {
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gUI.nextToLoad = 3;
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SetFade(5, 0x20);
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SetFade(FADE_IN_OUT | FADE_INSTANT, 0x20);
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}
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void sub_080A71F4(ScreenTransitionData* exitTransition) {
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@@ -1026,11 +1026,11 @@ ASM_FUNC("asm/non_matching/subtask2/Subtask_FadeIn.inc", void Subtask_FadeIn())
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void Subtask_Init(void) {
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if (gFadeControl.active == 0) {
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DeleteAllEntities();
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MemClear(&gMenu, 0x30);
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MemClear(&gMenu, sizeof(FigurineMenu));
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MemClear(&gRoomControls, 0x38);
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MemClear(gOAMControls.unk, 0x100);
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MemClear(&gActiveScriptInfo, 0xc);
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gActiveScriptInfo.unk_08 = 8;
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MemClear(&gActiveScriptInfo, sizeof(gActiveScriptInfo));
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gActiveScriptInfo.fadeSpeed = 8;
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DispReset(1);
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MessageInitialize();
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ResetPalettes();
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