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https://github.com/zeldaret/tmc
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label script functions
This commit is contained in:
@@ -2,7 +2,7 @@
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SCRIPT_START script_CastleMaid
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BeginBlock
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_0807E9D4
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_0807EB44 0x0004
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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DoPostScriptAction 0x000a
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CallWithArg sub_08064644, sub_0806464C
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@@ -3,18 +3,18 @@ SCRIPT_START script_GuardAtEntry
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BeginBlock
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_0807E9D4
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DoPostScriptAction 0x000a
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_0807EB44 0x0004
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SetAnimationState 0x0004
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CallWithArg sub_0807F3D8, 0x00000000
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EndBlock
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script_08008DD8:
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CheckEntityInteractType
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JumpIfNot script_08008DD8
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_0807E864
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_0807EB74
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SetPlayerIdle
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FacePlayer
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CallWithArg sub_0807F3D8, 0x00000000
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Call sub_080643D8
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WaitUntilTextboxCloses
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_0807E878
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_0807EB44 0x0004
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EnablePlayerControl
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SetAnimationState 0x0004
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CallWithArg sub_0807F3D8, 0x00000000
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Jump script_08008DD8
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@@ -1,7 +1,7 @@
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@ Hyrule Castle King Daltus
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SCRIPT_START script_KingDaltus
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BeginBlock
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_0807EB44 0x0004
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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Call sub_0806672C
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DoPostScriptAction 0x000a
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@@ -1,7 +1,7 @@
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@ Hyrule Castle Minister Potho
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SCRIPT_START script_MinisterPotho
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BeginBlock
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_0807EB44 0x0004
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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script_0800927E:
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Call sub_080668F0
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@@ -10,11 +10,11 @@ script_0800927E:
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script_0800928A:
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CheckEntityInteractType
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JumpIfNot script_0800928A
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_0807E864
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_0807EB74
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SetPlayerIdle
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FacePlayer
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Call sub_08066904
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WaitUntilTextboxCloses
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Wait 0x000f
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_0807E878
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EnablePlayerControl
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Jump script_0800928A
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.2byte 0x0000
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@@ -2,12 +2,12 @@
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SCRIPT_START script_Object69SanctuaryEntrance
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CheckPlayerInRegion 0x0088, 0x0048, 0x3030
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JumpIfNot script_Object69SanctuaryEntrance
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_0807E864
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Call sub_0807F9A4
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SetPlayerIdle
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Call WaitForPlayerNormal
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Call sub_0807DF28
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StartPlayerScript script_PlayerAtSanctuaryEntrance
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WaitForSyncFlagAndClear 0x00000001
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_0807EB28 0x132d
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EzloMessage 0x132d
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WaitUntilTextboxCloses
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.ifdef JP
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SetLocalFlag 0x0015
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@@ -23,7 +23,7 @@ SCRIPT_START script_Object69SanctuaryEntrance
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.endif
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.endif
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Call sub_0807DF50
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_0807E878
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -1,7 +1,7 @@
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@ Hyrule Castle Smith
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SCRIPT_START script_SmithAtCastle
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BeginBlock
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_0807EB44 0x0006
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SetAnimationState 0x0006
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DoPostScriptAction 0x0000
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script_080092B2:
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_0807E9D4
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@@ -10,10 +10,10 @@ script_080092B2:
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script_080092BA:
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CheckEntityInteractType
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JumpIfNot script_080092BA
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_0807E864
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_0807EB74
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap 0x105e
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WaitUntilTextboxCloses
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Wait 0x000f
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_0807E878
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EnablePlayerControl
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Jump script_080092BA
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@@ -8,10 +8,10 @@ SCRIPT_START script_StoneZelda
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script_08009300:
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CheckEntityInteractType
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JumpIfNot script_08009300
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_0807E864
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_0807EB74
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SetPlayerIdle
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FacePlayer
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MessageNoOverlap 0x1071
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WaitUntilTextboxCloses
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_0807E878
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EnablePlayerControl
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Jump script_08009300
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.2byte 0x0000
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