label script functions

This commit is contained in:
theo3
2021-12-27 21:26:32 -08:00
parent ebaa6d76fa
commit c4f2efe132
525 changed files with 2621 additions and 2625 deletions
+4 -4
View File
@@ -13,15 +13,15 @@ script_08013FA4:
CheckPlayerFlags 0x00400000
JumpIfNot script_08013FA4
EndBlock
Call sub_0807FA40
_0807E888
Call WaitForPlayerNormalOrTalkEzlo
DisablePlayerControl
Call sub_0807DF38
Wait 0x0078
_0807EB28 0x1505
EzloMessage 0x1505
WaitUntilTextboxCloses
SetLocalFlag 0x007d
Call sub_0807DF50
_0807E878
EnablePlayerControl
script_08013FE0:
DoPostScriptAction 0x0006
SCRIPT_END
@@ -15,17 +15,17 @@ script_08013FF0:
CallWithArg sub_0807F6B4, 0x000000d0
JumpIfNot script_08013FF0
EndBlock
Call sub_0807F9A4
Call WaitForPlayerNormal
BeginBlock
_0807E864
SetPlayerIdle
Call sub_0807DF28
EndBlock
_0807EB28 0x1508
EzloMessage 0x1508
WaitUntilTextboxCloses
StartPlayerScript script_PlayerSanctuary
WaitForSyncFlagAndClear 0x00000001
Call sub_0807DF50
_0807E878
EnablePlayerControl
Jump script_08013FF0
script_0801404C:
DoPostScriptAction 0x0006
@@ -1,6 +1,6 @@
@ Sanctuary NPC4E Rumble after fusing final sword
SCRIPT_START script_Npc4EFinalSwordRumble
Call sub_0807F3F8
Call CreatePlayerExclamationMark
Wait 0x003c
.ifdef EU
_0807F0B4 0x0007
@@ -23,13 +23,13 @@ SCRIPT_START script_Npc4EFinalSwordRumble
MoveEntityToPlayer
CameraTargetEntity
Wait 0x003c
_0807EB28 0x1502
EzloMessage 0x1502
WaitUntilTextboxCloses
_0807F0B4 0x0004
CameraTargetPlayer
SetLocalFlag 0x007c
Call sub_08053250
Call sub_0807DF50
_0807E878
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
@@ -13,9 +13,9 @@ script_0801427C:
script_08014298:
CheckEntityInteractType
JumpIfNot script_08014298
_0807E864
SetPlayerIdle
MessageFromTargetPos 0x0647, 0x000c
WaitUntilTextboxCloses
_0807E878
EnablePlayerControl
Jump script_08014298
.2byte 0x0000
@@ -10,7 +10,7 @@ SCRIPT_START script_Npc4EPedestal
script_080134F8:
CheckEntityInteractType
JumpIfNot script_080134F8
_0807E864
SetPlayerIdle
Call sub_0807DF28
StartPlayerScript script_PlayerAtPedestal
WaitForSyncFlagAndClear 0x00000001
@@ -55,15 +55,15 @@ script_080134F8:
_0807F078 0x0003, 0x0001
Call sub_0806DC3C
Call sub_0806DC58
Call sub_0807F304
Call WaitForPlayerFrameHiBit
Wait 0x003c
_0807E778 0x0004
SetFadeTime 0x0004
DoFade7
PlaySound SFX_EVAPORATE
WaitForFadeFinish
Wait 0x003c
SetSyncFlag 0x00000010
_0807E778 0x0002
SetFadeTime 0x0002
DoFade6
WaitForFadeFinish
PlaySound SFX_109
@@ -12,14 +12,14 @@ script_08013B1E:
CheckLocalFlag 0x0078
JumpIf script_08013B1E
EndBlock
_0807E864
Call sub_0807F9A4
SetPlayerIdle
Call WaitForPlayerNormal
Call sub_0807DF28
_0807EB28 0x1507
EzloMessage 0x1507
WaitUntilTextboxCloses
StartPlayerScript script_PlayerSanctuary
WaitForSyncFlagAndClear 0x00000001
Call sub_0807DF50
_0807E878
EnablePlayerControl
Jump script_08013B1E
.2byte 0x0000
@@ -4,23 +4,23 @@ SCRIPT_START script_Npc4ESanctuaryIntro
script_08013CA6:
CheckPlayerInRegion 0x00e8, 0x01e8, 0x4080
JumpIfNot script_08013CA6
_0807E864
Call sub_0807F9A4
SetPlayerIdle
Call WaitForPlayerNormal
Call sub_0807DF28
Call sub_0807F3F8
Call CreatePlayerExclamationMark
Wait 0x003c
_0807F0B4 0x0001
SetEntityPositionRelative 0x00e8, 0x0138
CameraTargetEntity
Call sub_0807F5C0
Call WaitForCameraTouchRoomBorder
Wait 0x0078
_0807F0B4 0x0004
CameraTargetPlayer
Call sub_0807F5C0
_0807EB28 0x1504
Call WaitForCameraTouchRoomBorder
EzloMessage 0x1504
WaitUntilTextboxCloses
SetLocalFlag 0x0079
Call sub_0807DF50
_0807E878
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
@@ -10,7 +10,7 @@ SCRIPT_START script_Npc4ESecondSanctuary
script_0801373C:
CheckEntityInteractType
JumpIfNot script_0801373C
_0807E864
SetPlayerIdle
Call sub_0807DF28
StartPlayerScript script_PlayerAtPedestal
WaitForSyncFlagAndClear 0x00000001
@@ -58,15 +58,15 @@ script_0801373C:
_0807F078 0x0004, 0x0001
Call sub_0806DC3C
Call sub_0806DC58
Call sub_0807F304
Call WaitForPlayerFrameHiBit
Wait 0x003c
_0807E778 0x0004
SetFadeTime 0x0004
DoFade7
PlaySound SFX_EVAPORATE
WaitForFadeFinish
Wait 0x003c
SetSyncFlag 0x00000010
_0807E778 0x0002
SetFadeTime 0x0002
DoFade6
WaitForFadeFinish
PlaySound SFX_109
@@ -76,7 +76,7 @@ script_0801373C:
SetLocalFlag 0x007b
Call sub_08053250
Call sub_0807DF50
_0807E878
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
.2byte 0x0000
@@ -1,6 +1,6 @@
@ Sanctuary NPC4E spawn text board
SCRIPT_START script_Npc4ESpawnTextBoard
Call sub_0807F3F8
Call CreatePlayerExclamationMark
Wait 0x003c
_0807F0B4 0x0007
SetEntityPositionRelative 0x00e8, 0x00a8
@@ -12,13 +12,13 @@ SCRIPT_START script_Npc4ESpawnTextBoard
_0807F0C8 0x0000, 0x0000
StartPlayerScript script_PlayerTextBoardAppears
WaitForSyncFlagAndClear 0x00000002
_0807EB28 0x1501
EzloMessage 0x1501
WaitUntilTextboxCloses
_0807F0B4 0x0004
CameraTargetPlayer
SetLocalFlag 0x007a
Call sub_08053250
Call sub_0807DF50
_0807E878
EnablePlayerControl
DoPostScriptAction 0x0006
SCRIPT_END
@@ -10,7 +10,7 @@ SCRIPT_START script_Npc4EThirdSanctuary
script_080138D0:
CheckEntityInteractType
JumpIfNot script_080138D0
_0807E864
SetPlayerIdle
Call sub_0807DF28
StartPlayerScript script_PlayerAtPedestal
WaitForSyncFlagAndClear 0x00000001
@@ -63,15 +63,15 @@ script_080138D0:
Call sub_0807AEE4
Call sub_0806DC3C
Call sub_0806DC58
Call sub_0807F304
Call WaitForPlayerFrameHiBit
Wait 0x003c
_0807E778 0x0004
SetFadeTime 0x0004
DoFade7
PlaySound SFX_EVAPORATE
WaitForFadeFinish
Wait 0x003c
SetSyncFlag 0x00000010
_0807E778 0x0002
SetFadeTime 0x0002
DoFade6
WaitForFadeFinish
PlaySound SFX_109
@@ -84,7 +84,7 @@ script_080138D0:
CameraTargetEntity
.endif
Call sub_0806DC3C
CallWithArg sub_0807F244, 0x00010001
CallWithArg EquipItem, 0x00010001
CallWithArg sub_0807F29C, gUnk_080049FE
Wait 0x00c8
CallWithArg sub_0807F29C, 0x00000000
@@ -2,9 +2,9 @@
SCRIPT_START script_Object6AEarthElement
BeginBlock
DoPostScriptAction 0x0007
Call sub_0807F180
Call SetCollisionLayer2
SetEntityPositionRelative 0x00b0, 0x00f8
_0807E930 0x0001
SetAnimation 0x0001
EndBlock
SCRIPT_END
.2byte 0x0000
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6AEarthElementFloating
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0000
SetAnimation 0x0000
EndBlock
SetEntitySpeed 0x0080
_0807EDD4 0x00b0, 0x00f8
_0807E930 0x0001
SetAnimation 0x0001
SetSyncFlag 0x08000000
SCRIPT_END
.2byte 0x0000
@@ -2,9 +2,9 @@
SCRIPT_START script_Object6AFireElement
BeginBlock
DoPostScriptAction 0x0007
Call sub_0807F180
Call SetCollisionLayer2
SetEntityPositionRelative 0x0120, 0x00f8
_0807E930 0x0003
SetAnimation 0x0003
EndBlock
SCRIPT_END
.2byte 0x0000
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6AFireElementFloating
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0002
SetAnimation 0x0002
EndBlock
SetEntitySpeed 0x0080
_0807EDD4 0x0120, 0x00f8
_0807E930 0x0003
SetAnimation 0x0003
SetSyncFlag 0x10000000
SCRIPT_END
.2byte 0x0000
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6ASword2
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0009
SetAnimation 0x0009
EndBlock
WaitForSyncFlagAndClear 0x00000080
_0807E930 0x000c
Call sub_0807F2D4
SetAnimation 0x000c
Call WaitForFrameHiBit
SetSyncFlag 0x00000100
WaitForSyncFlagAndClear 0x00000080
DoPostScriptAction 0x0006
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6ASword3
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x000a
SetAnimation 0x000a
EndBlock
WaitForSyncFlagAndClear 0x00000080
_0807E930 0x000d
Call sub_0807F2D4
SetAnimation 0x000d
Call WaitForFrameHiBit
SetSyncFlag 0x00000100
WaitForSyncFlagAndClear 0x00000080
DoPostScriptAction 0x0006
@@ -2,7 +2,7 @@
SCRIPT_START script_Object6ASwordChange1
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0000
SetAnimation 0x0000
Call sub_0807F738
EndBlock
WaitForSyncFlag 0x00000040
@@ -2,13 +2,13 @@
SCRIPT_START script_Object6ASwordCharge10
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0015
SetAnimation 0x0015
Call sub_0807F714
Call sub_0807F714
CallWithArg sub_0807F994, 0x0000fffc
CallWithArg SetSpriteOffset, 0x0000fffc
EndBlock
WaitForSyncFlag 0x00000020
Wait 0x0078
Call sub_0807F2D4
Call WaitForFrameHiBit
DoPostScriptAction 0x0006
SCRIPT_END
@@ -2,7 +2,7 @@
SCRIPT_START script_Object6ASwordCharge2
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0001
SetAnimation 0x0001
Call sub_0807F738
EndBlock
WaitForSyncFlag 0x00000040
@@ -2,7 +2,7 @@
SCRIPT_START script_Object6ASwordCharge3
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0002
SetAnimation 0x0002
Call sub_0807F738
OffsetEntityPosition 0x0000, 0xfff0
EndBlock
@@ -2,7 +2,7 @@
SCRIPT_START script_Object6ASwordCharge4
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0003
SetAnimation 0x0003
Call sub_0807F738
OffsetEntityPosition 0x0000, 0xfff0
EndBlock
@@ -2,15 +2,15 @@
SCRIPT_START script_Object6ASwordCharge5
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0004
SetAnimation 0x0004
EndBlock
WaitForSyncFlagAndClear 0x00000200
_0807E930 0x0008
Call sub_0807F2D4
_0807E930 0x000c
SetAnimation 0x0008
Call WaitForFrameHiBit
SetAnimation 0x000c
SetSyncFlag 0x00002000
WaitForSyncFlag 0x00000020
_0807E930 0x0010
Call sub_0807F2D4
SetAnimation 0x0010
Call WaitForFrameHiBit
DoPostScriptAction 0x0006
SCRIPT_END
@@ -2,15 +2,15 @@
SCRIPT_START script_Object6ASwordCharge6
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0005
SetAnimation 0x0005
EndBlock
WaitForSyncFlagAndClear 0x00000400
_0807E930 0x0009
Call sub_0807F2D4
_0807E930 0x000d
SetAnimation 0x0009
Call WaitForFrameHiBit
SetAnimation 0x000d
SetSyncFlag 0x00004000
WaitForSyncFlag 0x00000020
_0807E930 0x0011
Call sub_0807F2D4
SetAnimation 0x0011
Call WaitForFrameHiBit
DoPostScriptAction 0x0006
SCRIPT_END
@@ -2,17 +2,17 @@
SCRIPT_START script_Object6ASwordCharge8
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0007
SetAnimation 0x0007
OffsetEntityPosition 0x0000, 0xfff0
EndBlock
WaitForSyncFlagAndClear 0x00001000
_0807E930 0x000b
Call sub_0807F2D4
_0807E930 0x000f
SetAnimation 0x000b
Call WaitForFrameHiBit
SetAnimation 0x000f
SetSyncFlag 0x00010000
WaitForSyncFlag 0x00000020
_0807E930 0x0013
Call sub_0807F2D4
SetAnimation 0x0013
Call WaitForFrameHiBit
DoPostScriptAction 0x0006
SCRIPT_END
.2byte 0x0000
@@ -2,13 +2,13 @@
SCRIPT_START script_Object6ASwordCharge9
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0014
SetAnimation 0x0014
Call sub_0807F714
CallWithArg sub_0807F994, 0x0000fffc
CallWithArg SetSpriteOffset, 0x0000fffc
EndBlock
WaitForSyncFlag 0x00000020
Wait 0x0078
Call sub_0807F2D4
Call WaitForFrameHiBit
DoPostScriptAction 0x0006
SCRIPT_END
.2byte 0x0000
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6ASwordInPedestal
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0008
SetAnimation 0x0008
EndBlock
WaitForSyncFlagAndClear 0x00000080
_0807E930 0x000b
Call sub_0807F2D4
SetAnimation 0x000b
Call WaitForFrameHiBit
SetSyncFlag 0x00000100
WaitForSyncFlagAndClear 0x00000080
DoPostScriptAction 0x0006
@@ -14,7 +14,7 @@ SCRIPT_START script_Object6ATextBoard
EndBlock
DoPostScriptAction 0x0008
WaitForSyncFlagAndClear 0x00000004
_0807E908 0x0002
SetAction 0x0002
PlaySound SFX_134
Jump script_08013C32
script_08013C2A:
@@ -38,22 +38,22 @@ script_08013C58:
CheckEntityInteractType
JumpIfNot script_08013C58
EndBlock
_0807E864
_0807EB74
SetPlayerIdle
FacePlayer
CheckLocalFlag 0x007d
JumpIf script_08013C82
_0807EB28 0x1501
EzloMessage 0x1501
Jump script_08013C86
script_08013C82:
_0807EB28 0x1506
EzloMessage 0x1506
script_08013C86:
WaitUntilTextboxCloses
Wait 0x000f
_0807E878
EnablePlayerControl
Jump script_08013C58
script_08013C92:
EndBlock
_0807E908 0x0004
SetAction 0x0004
script_08013C98:
DoPostScriptAction 0x0008
DoPostScriptAction 0x0006
@@ -2,9 +2,9 @@
SCRIPT_START script_Object6AWaterElement
BeginBlock
DoPostScriptAction 0x0007
Call sub_0807F180
Call SetCollisionLayer2
SetEntityPositionRelative 0x0120, 0x0168
_0807E930 0x0005
SetAnimation 0x0005
EndBlock
SCRIPT_END
.2byte 0x0000
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6AWaterElementFloating
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0004
SetAnimation 0x0004
EndBlock
SetEntitySpeed 0x0080
_0807EDD4 0x0120, 0x0168
_0807E930 0x0005
SetAnimation 0x0005
SetSyncFlag 0x20000000
SCRIPT_END
.2byte 0x0000
@@ -2,9 +2,9 @@
SCRIPT_START script_Object6AWindElement
BeginBlock
DoPostScriptAction 0x0007
Call sub_0807F180
Call SetCollisionLayer2
SetEntityPositionRelative 0x00b0, 0x0168
_0807E930 0x0007
SetAnimation 0x0007
EndBlock
SCRIPT_END
.2byte 0x0000
@@ -2,11 +2,11 @@
SCRIPT_START script_Object6AWindElementFloating
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0006
SetAnimation 0x0006
EndBlock
SetEntitySpeed 0x0080
_0807EDD4 0x00b0, 0x0168
_0807E930 0x0007
SetAnimation 0x0007
SetSyncFlag 0x40000000
SCRIPT_END
.2byte 0x0000
@@ -2,17 +2,17 @@
SCRIPT_START script_Objet6ASwordCharge7
BeginBlock
DoPostScriptAction 0x0007
_0807E930 0x0006
SetAnimation 0x0006
OffsetEntityPosition 0x0000, 0xfff0
EndBlock
WaitForSyncFlagAndClear 0x00000800
_0807E930 0x000a
Call sub_0807F2D4
_0807E930 0x000e
SetAnimation 0x000a
Call WaitForFrameHiBit
SetAnimation 0x000e
SetSyncFlag 0x00008000
WaitForSyncFlag 0x00000020
_0807E930 0x0012
Call sub_0807F2D4
SetAnimation 0x0012
Call WaitForFrameHiBit
DoPostScriptAction 0x0006
SCRIPT_END
.2byte 0x0000
@@ -3,7 +3,7 @@ SCRIPT_START script_PlayerAtPedestal
BeginBlock
SetEntitySpeed 0x0100
EndBlock
Call sub_0807F584
Call ReadPlayerAnimationState
JumpTable script_080136F0, script_080136FA, script_08013704, script_080136FA
script_080136F0:
CallWithArg sub_0807F464, 0x000000d0
@@ -11,7 +11,7 @@ script_080136FA:
CallWithArg sub_0807F4F8, 0x00000124
script_08013704:
_0807EDD4 0x00e8, 0x0124
_0807EB44 0x0004
SetAnimationState 0x0004
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
Call sub_080791BC
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerAtSanctuaryEntrance
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x0088, 0x0068
_0807EB44 0x0000
SetAnimationState 0x0000
DoPostScriptAction 0x0000
Wait 0x001e
SetSyncFlag 0x00000001
@@ -2,7 +2,7 @@
SCRIPT_START script_PlayerGetElement
BeginBlock
SetEntitySpeed 0x0140
_0807E864
SetPlayerIdle
Call sub_0807DF28
EndBlock
Wait 0x0078
@@ -18,5 +18,5 @@ script_0800A0D2:
WaitForSyncFlagAndClear 0x00000002
Wait 0x003c
SetEntitySpeed 0x0080
_0807EC64 0x0030
WalkNorth 0x0030
SCRIPT_END
@@ -2,11 +2,11 @@
SCRIPT_START script_PlayerPickUpFinalSword
CallWithArg sub_08095E7C, script_Object6ASwordCharge11
PlaySound SFX_1D3
CallWithArg sub_0807F238, 0x000008e3
CallWithArg SetPlayerAnimation2, 0x000008e3
Call sub_08096028
Wait 0x0078
SetSyncFlag 0x00020000
Call sub_0807F304
Call WaitForPlayerFrameHiBit
Wait 0x0078
WaitForSyncFlagAndClear 0x00040000
Call sub_080791BC
@@ -1,11 +1,11 @@
@ Player at Sanctuary pick up sword
SCRIPT_START script_PlayerPickUpSword
PlaySound SFX_1D3
CallWithArg sub_0807F238, 0x000008bf
CallWithArg SetPlayerAnimation2, 0x000008bf
Call sub_08096028
Wait 0x003c
SetSyncFlag 0x00020000
Call sub_0807F304
Call WaitForPlayerFrameHiBit
Wait 0x0078
WaitForSyncFlagAndClear 0x00040000
Call sub_080791BC
@@ -3,8 +3,8 @@ SCRIPT_START script_PlayerSanctuary
BeginBlock
SetEntitySpeed 0x0100
EndBlock
_0807EC64 0x0010
_0807EB44 0x0000
WalkNorth 0x0010
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
Call sub_080791BC
@@ -1,7 +1,7 @@
@ Player in Sanctuary during intro cutscene
SCRIPT_START script_PlayerSanctuaryIntro
BeginBlock
_0807EB44 0x0000
SetAnimationState 0x0000
SetEntityPositionRelative 0x0098, 0x0070
EndBlock
SetSyncFlag 0x00000002
@@ -4,7 +4,7 @@ SCRIPT_START script_PlayerTextBoardAppears
SetEntitySpeed 0x0100
EndBlock
_0807EDD4 0x00e8, 0x00a8
_0807EB44 0x0000
SetAnimationState 0x0000
DoPostScriptAction 0x0000
SetSyncFlag 0x00000002
Call sub_080791BC