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label script functions
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@@ -1,7 +1,7 @@
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@ Player in Sanctuary during intro cutscene
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SCRIPT_START script_PlayerSanctuaryIntro
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BeginBlock
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_0807EB44 0x0000
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SetAnimationState 0x0000
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SetEntityPositionRelative 0x0098, 0x0070
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EndBlock
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SetSyncFlag 0x00000002
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