mirror of
https://github.com/zeldaret/tmc
synced 2026-06-13 22:15:44 -04:00
label script functions
This commit is contained in:
@@ -2,21 +2,21 @@
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SCRIPT_START script_0800B828
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BeginBlock
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_0807E9D4
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_0807EB44 0x0000
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SetAnimationState 0x0000
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DoPostScriptAction 0x000a
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EndBlock
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script_0800B836:
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_0807E944
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_0807E864
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TriggerInteract
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SetPlayerIdle
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MessageFromTarget 0x0a01
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WaitUntilTextboxCloses
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Wait 0x000f
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_0807E878
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EnablePlayerControl
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Jump script_0800B836
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.2byte 0x0000
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BeginBlock
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_0807E9D4
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_0807EB44 0x0004
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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DoPostScriptAction 0x000a
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EndBlock
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@@ -26,8 +26,8 @@ script_0800B85E:
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Jump script_0800B85E
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BeginBlock
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_0807E9D4
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_0807EB44 0x0004
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_0807E930 0x0000
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SetAnimationState 0x0004
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SetAnimation 0x0000
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DoPostScriptAction 0x000a
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EndBlock
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script_0800B87E:
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@@ -36,17 +36,17 @@ script_0800B87E:
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Jump script_0800B87E
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BeginBlock
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_0807E9D4
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_0807EB44 0x0004
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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DoPostScriptAction 0x000a
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EndBlock
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script_0800B89E:
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CheckEntityInteractType
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JumpIfNot script_0800B89E
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_0807E864
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_0807EB74
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SetPlayerIdle
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FacePlayer
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MessageFromTarget 0x0a01
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WaitUntilTextboxCloses
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Wait 0x000f
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_0807E878
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EnablePlayerControl
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Jump script_0800B89E
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@@ -5,11 +5,11 @@ SCRIPT_START script_0800D84C
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script_0800D850:
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CheckRoomFlag 0x0000
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JumpIfNot script_0800D850
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_0807E864
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SetPlayerIdle
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Call sub_0807DF28
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Wait 0x003c
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Call sub_0807DF50
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_0807E878
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EnablePlayerControl
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DoPostScriptAction 0x0006
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SCRIPT_END
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.2byte 0x0000
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@@ -1,6 +1,6 @@
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@ TODO UNUSED?
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SCRIPT_START script_0800FB2C
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_0807EB44 0x0002
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SetAnimationState 0x0002
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DoPostScriptAction 0x0000
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SetSyncFlag 0x00000001
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Call sub_080791BC
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@@ -2,10 +2,10 @@
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SCRIPT_START script_08012B24
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BeginBlock
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SetEntitySpeed 0x0100
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_0807EB44 0x0004
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SetAnimationState 0x0004
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EndBlock
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DoPostScriptAction 0x0001
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_0807ECC4 0x0008
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WalkSouth 0x0008
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SetSyncFlag 0x00000002
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CallWithArg sub_0807FB64, 0xffffffe2
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Call sub_080791BC
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@@ -2,10 +2,10 @@
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SCRIPT_START script_08012B50
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BeginBlock
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SetEntitySpeed 0x0100
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_0807EB44 0x0000
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SetAnimationState 0x0000
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EndBlock
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DoPostScriptAction 0x0001
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_0807EC64 0x0008
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WalkNorth 0x0008
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SetSyncFlag 0x00000002
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CallWithArg sub_0807FB64, 0xffffffe2
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Call sub_080791BC
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@@ -2,10 +2,10 @@
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SCRIPT_START script_08012B7C
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BeginBlock
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SetEntitySpeed 0x0100
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_0807EB44 0x0002
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SetAnimationState 0x0002
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EndBlock
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DoPostScriptAction 0x0001
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_0807EC94 0x0008
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WalkEast 0x0008
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SetSyncFlag 0x00000002
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CallWithArg sub_0807FB64, 0xffffffe2
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Call sub_080791BC
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@@ -9,11 +9,11 @@ SCRIPT_START script_08012C68
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script_08012C7E:
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CheckEntityInteractType
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JumpIfNot script_08012C7E
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_0807E864
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SetPlayerIdle
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_0807E8E4_0
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MessageFromTarget 0x111d
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WaitUntilTextboxCloses
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SetGlobalFlag 0x0022
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_0807E878
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EnablePlayerControl
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Jump script_08012C7E
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@@ -1,7 +1,7 @@
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@ TODO UNUSED?
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SCRIPT_START script_080155F4
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WaitForSyncFlagAndClear 0x00000020
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_0807E930 0x0000
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SetAnimation 0x0000
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Wait 0x0014
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SetSyncFlag 0x00000040
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script_08015608:
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@@ -2,8 +2,8 @@
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SCRIPT_START script_08015A7C
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SetEntitySpeed 0x0100
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DoPostScriptAction 0x0001
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_0807EC64 0x0010
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_0807EB44 0x0000
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WalkNorth 0x0010
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SetAnimationState 0x0000
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DoPostScriptAction 0x0000
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SetSyncFlag 0x00000004
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Call sub_080791BC
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@@ -2,8 +2,8 @@
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SCRIPT_START script_08015AA0
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SetEntitySpeed 0x0100
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DoPostScriptAction 0x0001
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_0807EC94 0x0010
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_0807EB44 0x0002
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WalkEast 0x0010
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SetAnimationState 0x0002
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DoPostScriptAction 0x0000
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SetSyncFlag 0x00000004
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Call sub_080791BC
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@@ -1,7 +1,7 @@
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@ TODO UNUSED?
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SCRIPT_START script_08015F80
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BeginBlock
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_0807EB44 0x0004
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SetAnimationState 0x0004
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DoPostScriptAction 0x0000
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EndBlock
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WaitForSyncFlag 0x00000200
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@@ -36,17 +36,17 @@ SCRIPT_START script_08016384
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CheckPlayerInRegion 0x0000, 0x0000, 0x0000
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CheckPlayerInRegion2 0x0000
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CheckEntityInteractType
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_0807E30C
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FacePlayerAndCheckDist
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HasRupees 0x00c8
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CheckTextboxResult
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CheckKinstoneFused 0x0001
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BuyItem 0x006c, 0x0000
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CheckBottleContaining 0x0020
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_0807E4CC 0x00000000
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_0807E4EC 0x00000000
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_0807E514 0x00000000
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VariableBitSet 0x00000000
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VariableOnlyBitSet 0x00000000
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VariableEqual 0x00000000
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CheckPlayerFlags 0x00000080
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_0807E564
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CheckPlayerMinish
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EntityHasHeight
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ComparePlayerAction 0x0001
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ComparePlayerAnimationState 0x0004
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@@ -63,8 +63,8 @@ SCRIPT_START script_08016384
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WaitForSyncFlag 0x00000001
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WaitForSyncFlagAndClear 0x00000002
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WaitPlayerGetItem
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WaitForPlayerAction0x17
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WaitForPlayerEnterRoom
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WaitFor_1
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WaitForFadeFinish
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_0807E778 0x0004
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SetFadeTime 0x0004
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SetFadeMask 0x0000ffff
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@@ -1,6 +1,6 @@
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@ TODO UNUSED?
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SCRIPT_START script_08016482
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_0807E79C
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FadeInvert
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Nop2 0x0080
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DoFade4
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DoFade5
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@@ -9,21 +9,21 @@ SCRIPT_START script_08016482
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_0807E800 0x00000000
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_0807E80C 0x00000000
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_0807E858_0
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_0807E864
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_0807E878
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_0807E888
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SetPlayerIdle
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EnablePlayerControl
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DisablePlayerControl
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SetPlayerAction 0x00005408
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StartPlayerScript script_08016384
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_0807E8D4 0x03a0
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SetPlayerAnimation 0x03a0
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_0807E8E4_0
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_0807E8E4_1
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_0807E8E4_2
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_0807E8E4_3
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_0807E908 0x0004
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SetAction 0x0004
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SetIntVariable 0x00000000
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_0807E924
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_0807E930 0x0000
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_0807E944
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SetVariableToFrame
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SetAnimation 0x0000
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TriggerInteract
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_0807E974 0x0600
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_0807E9D4
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_0807E9DC
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@@ -35,24 +35,24 @@ SCRIPT_START script_08016482
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MessageFromTargetPos_1 0x0601
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MessageFromTargetTable 0x0601, 0x0602, 0x0603
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MessageNoOverlapVar
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_0807EB28 0x0602
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EzloMessage 0x0602
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_0807EB38
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_0807EB44 0x0000
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SetAnimationState 0x0000
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_0807EB4C 0x0000, 0x0000
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_0807EB74
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_0807EB8C
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FacePlayer
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FaceAwayFromPlayer
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SetEntityDirection 0x0000
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SetEntityDirectionWithAnimationState 0x0000
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SetEntitySpeed 0x0100
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SetEntity0x20 0x00018000
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SetEntityVelocity 0x00018000
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SetEntityPositionRelative 0x0000, 0x0000
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MoveEntityToPlayer
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Nop3
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_0807EC1C 0x0010
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_0807EC64 0x0020
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_0807EC94 0x0030
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_0807ECC4 0x0040
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_0807ECF4 0x0050
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WalkForward 0x0010
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WalkNorth 0x0020
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WalkEast 0x0030
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WalkSouth 0x0040
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WalkWest 0x0050
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_0807ED24 0x0000, 0x0000, 0x0000
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_0807EDD4 0x0000, 0x0000
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_0807EE04 0x0000, 0x0000
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@@ -68,7 +68,7 @@ SCRIPT_START script_08016482
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ModRupees 0xff38
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ModHealth 0x0010
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IncreaseMaxHealth
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_0807F050 0x0001
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GiveKinstone 0x0001
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GivePlayerItem 0x0001
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GetInventoryValue 0x0001
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_0807F078 0x0001, 0x0002
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@@ -2,7 +2,7 @@
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SCRIPT_START script_080165A4
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BeginBlock
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DoPostScriptAction 0x000a
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_0807EB44 0x0004
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SetAnimationState 0x0004
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_0807E9D4
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EndBlock
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script_080165B2:
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