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merge + fix
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@@ -34,7 +34,7 @@ void sub_0809CF54(Entity* this) {
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this->direction = 8;
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this->collisionLayer = 2;
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this->x.HALF.HI = gRoomControls.roomScrollX;
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SoundReq(0x123);
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SoundReq(SFX_123);
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UpdateSpriteForCollisionLayer(this);
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InitAnimationForceUpdate(this, 0);
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target = CreateObject(0x95, 1, 0);
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